-
Re: Pinhead: Possesed chain camera always behind the wall.
This is just a general bug with the location indicator of the gateway. It's not accurate and trails behind significantly. The gateway will always at the location that your camera looks at, not w…1 -
Re: Wretched Shop (Autohaven Wreckers)
Never liked this map personally. Main is too RNG when you have one kinda weak variant and one really strong variant with a mandatory breakable wall. Even on the weak variant, running around main just…1 -
Re: Azarov's Resting Place (Autohaven Wreckers)
Awful map. Has the same problems as Suffo1 where the shape of it is just extremely unpleasant to play. A hard 3 gen (or 4 or 5 gen) on one of the sides and five million maze tiles in the middle to ma…5 -
Re: Wreckers' Yard (Autohaven Wreckers)
Interesting map. This is like "what if rotten fields wasn't awful?". Balance seems to revolve mostly around RNG in terms of gen distribution and tiles. I've played games that favo…3 -
Re: Gas Heaven (Autohaven Wreckers)
Map is too big and open and the main building is way too strong. Even if you break the mandatory breakable wall in main, any survivor can easily hold W to make multiple loops around it if you're…4