-
Re: Disturbed Ward (Crotus Prenn Asylum)
Horrible, horrible, horrible main building. It's right in the center and features everything bad about game dbd map design: weird collision on the ramps, several god pallets, and doors that HAVE…12 -
Re: Lampkin Lane (Haddonfield)
Horrible map composition. The buildings are insanely strong but the entire middle of the map is a deadzone. The two story buildings with the two windows on one side are busted if survivors decide to …15 -
Re: Grim Pantry (Backwater Swamp)
One of the worst designed maps DBD has. Gen and tile spawns are wildly inconsistent and the main building is awful to play. In like 90% of games, only a single gen will spawn in main and all six othe…3 -
Re: Badham Preschool (Springwood)
I don't know why there are five variations of this map. Non variation specific commentary: Main building is stupid to run. It just wastes so much time, is extremely safe while the pallets are up…1 -
Re: The Pale Rose (Backwater Swamp)
Pretty unfun map to play, mainly due to RNG. Sometimes the entire middle area is empty, sometimes there are multiple filler loops. Sometimes you get a poglog next to shack. Gen distribution is mostly…1