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A rework idea for the trapper
-Traps don't spawn on the floor at the beginning of the trial. -The trapper carries 3 traps, can recharge on lockers and can have up to 12 armed simultaneously, arming more than that makes the o…-1 -
Re: Forever Entwined is fantastic perk design.
its indeed good design, but its very hard to beliecve they will do any decent perk like this for killers… by a large distance killer mains have a tendency to be the "crackheads on efficiency&quo…3 -
Re: Design Preview | The Skull Merchant Part 2
omg, this has turned really bad, let me break it up… She does not have the EMP ability to use her power to down non "marked" survivors nor she marks them with it. She wil become like a knig…0