Can a dev answer? What is happening with the DS nerf?
Comments
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@Superyoshiegg said:
@Sarief said:
@Superyoshiegg said:
Decisive Strike is overrated.A free escape? Woo!
A free escape once per match with the perk doing nothing for 95% of the match? Woo?
A free escape once per match with the perk doing nothing for 95% of the match, along with several ways for the killer to circumvent the perk? Boo.
So many people point at it, you might think something needs fixing.
I'll agree that maybe it's not DS. Maybe it's actually SC or even unbreakable. Who knows. Someone needs to sit down and analyze. The problem is there though otherwise people wouldn't cry so much about it.
Many people also point at the Nurse, NOED, Self-Care, Ruin, Sprint-Burst, Barbecue and Chilli, etc. Does that mean any of those need to be nerfed?
I personally have no problem playing against anything I just mentioned, the same as Decisive Strike. Take it from a 2000 hour mediocre player, but people need to just deal with things they don't like. Too many complain (in this community especially) when the slightest thing goes wrong, and that's the primary reason it's so toxic. The 'Us vs Them' mentality is not good for anyone.
Slightly off topic, I'm aware.
Not nerfing. Fixing.
And yes, something should be fixed. Nurse does not have obvious way to counter her. Maybe something can be done. Nerfing nurse? hell no. Maybe buffing her would actually solve problem. I don't know since I never looked at it.NOED - has counter, no problem. There is unfair point where someone poped last gen and you were in chase. And you were instantly hit. This maybe needs fixing. Otherwise survs instantly know what to do.
BBQ was given counter - no problem here.
Ruin has obvious counter (even two), no problem. There is problem with skillchecks though (why people remove Vsync).
SB - you can't hit survivor when they use it because of autoaim. Maybe autoaim should be fixed?
SC - people can heal in front of killer without other survs not with healing itself. It's a big problem, especially for freddy. You'd think this needs fixing.
DS - you expect it on Obsession, you can even eat it with enduring. But what about other 3? it becomes free hook stages and adds too much time in this time-attack game. Maybe gens need fixing. Maybe something else. Never bothered to analyse in detail.
Whispers - too effective at finding last survivor due to triangulation. For situations when you have more than one surv - nobody complains.As you see, problem is mostly not with perk directly but in missing counter or mechanic not working in intuitive way. The people scream when they belly hurts but only doctor can tell if you need pills or operation. After careful analysis.
1 -
@Orion said:
@Sarief said:
@Orion said:
@Sarief said:
@Superyoshiegg said:
Decisive Strike is overrated.A free escape? Woo!
A free escape once per match with the perk doing nothing for 95% of the match? Woo?
A free escape once per match with the perk doing nothing for 95% of the match, along with several ways for the killer to circumvent the perk? Boo.
So many people point at it, you might think something needs fixing.
I'll agree that maybe it's not DS. Maybe it's actually SC or even unbreakable. Who knows. Someone needs to sit down and analyze. The problem is there though otherwise people wouldn't cry so much about it.
The problem with SC runs much deeper than SC. The problem is healing in general. There's absolutely no drawback to being hit multiple times if you're good enough to get away. You can always get back to full health like nothing happened. You suffer no penalties from it.
You think? It's not really true. If you run + SelfCare + run to engine + avoid killer for the time = you lose time, while killer can use it to complete his objective. Yes, there can be situation where killer does not play normally or jungle gyms, but otherwise, the longer game goes, the more chances killer is given to kill you. Some killers (like trapper or hag) even become stronger as the game goes.
Killer hit 2 survs and 1 is running away? guess only 1 is doing gens. And killer breaks pallets (if he's smart)
Game is time attack with survivors having 60 seconds more than needed and each mistake eats only 5 seconds.as much as I'd like SC to be gone, I know that without it is much worse.
The Killer's objective is you. Wasting your time doesn't help the Killer get you. There is no Killer equivalent of looping, where if they just waste enough of your time, they win.
let me do a quote:
@Superyoshiegg
Your time being wasted doesn't help the killer fulfil his goal, but it certainly delays yours. Time spent healing is time not spent repairing generators.also equivalent of looping would be slugging. If you slug all survivors you can win. It's not as fast as popping hooks (read doing gens) but still viable.
And I mean not full slugging but downing two/three when they're in one are and then popping hooks0 -
@Sarief said:
@Superyoshiegg said:
@Sarief said:
@Superyoshiegg said:
Decisive Strike is overrated.A free escape? Woo!
A free escape once per match with the perk doing nothing for 95% of the match? Woo?
A free escape once per match with the perk doing nothing for 95% of the match, along with several ways for the killer to circumvent the perk? Boo.
So many people point at it, you might think something needs fixing.
I'll agree that maybe it's not DS. Maybe it's actually SC or even unbreakable. Who knows. Someone needs to sit down and analyze. The problem is there though otherwise people wouldn't cry so much about it.
Many people also point at the Nurse, NOED, Self-Care, Ruin, Sprint-Burst, Barbecue and Chilli, etc. Does that mean any of those need to be nerfed?
I personally have no problem playing against anything I just mentioned, the same as Decisive Strike. Take it from a 2000 hour mediocre player, but people need to just deal with things they don't like. Too many complain (in this community especially) when the slightest thing goes wrong, and that's the primary reason it's so toxic. The 'Us vs Them' mentality is not good for anyone.
Slightly off topic, I'm aware.
Not nerfing. Fixing.
And yes, something should be fixed. Nurse does not have obvious way to counter her. Maybe something can be done. Nerfing nurse? hell no. Maybe buffing her would actually solve problem. I don't know since I never looked at it.NOED - has counter, no problem. There is unfair point where someone poped last gen and you were in chase. And you were instantly hit. This maybe needs fixing. Otherwise survs instantly know what to do.
BBQ was given counter - no problem here.
Ruin has obvious counter (even two), no problem. There is problem with skillchecks though (why people remove Vsync).
SB - you can't hit survivor when they use it because of autoaim. Maybe autoaim should be fixed?
SC - people can heal in front of killer without other survs not with healing itself. It's a big problem, especially for freddy. You'd think this needs fixing.
DS - you expect it on Obsession, you can even eat it with enduring. But what about other 3? it becomes free hook stages and adds too much time in this time-attack game. Maybe gens need fixing. Maybe something else. Never bothered to analyse in detail.
Whispers - too effective at finding last survivor due to triangulation. For situations when you have more than one surv - nobody complains.As you see, problem is mostly not with perk directly but in missing counter or mechanic not working in intuitive way. The people scream when they belly hurts but only doctor can tell if you need pills or operation. After careful analysis.
NOED has a counter, as does the Nurse. The counter to NOED is breaking every single totem so it never even triggers. The counter to the Nurse is stealth.
1 -
@Orion said:
@Sarief said:
@Superyoshiegg said:
@Sarief said:
@Superyoshiegg said:
Decisive Strike is overrated.A free escape? Woo!
A free escape once per match with the perk doing nothing for 95% of the match? Woo?
A free escape once per match with the perk doing nothing for 95% of the match, along with several ways for the killer to circumvent the perk? Boo.
So many people point at it, you might think something needs fixing.
I'll agree that maybe it's not DS. Maybe it's actually SC or even unbreakable. Who knows. Someone needs to sit down and analyze. The problem is there though otherwise people wouldn't cry so much about it.
Many people also point at the Nurse, NOED, Self-Care, Ruin, Sprint-Burst, Barbecue and Chilli, etc. Does that mean any of those need to be nerfed?
I personally have no problem playing against anything I just mentioned, the same as Decisive Strike. Take it from a 2000 hour mediocre player, but people need to just deal with things they don't like. Too many complain (in this community especially) when the slightest thing goes wrong, and that's the primary reason it's so toxic. The 'Us vs Them' mentality is not good for anyone.
Slightly off topic, I'm aware.
Not nerfing. Fixing.
And yes, something should be fixed. Nurse does not have obvious way to counter her. Maybe something can be done. Nerfing nurse? hell no. Maybe buffing her would actually solve problem. I don't know since I never looked at it.NOED - has counter, no problem. There is unfair point where someone poped last gen and you were in chase. And you were instantly hit. This maybe needs fixing. Otherwise survs instantly know what to do.
BBQ was given counter - no problem here.
Ruin has obvious counter (even two), no problem. There is problem with skillchecks though (why people remove Vsync).
SB - you can't hit survivor when they use it because of autoaim. Maybe autoaim should be fixed?
SC - people can heal in front of killer without other survs not with healing itself. It's a big problem, especially for freddy. You'd think this needs fixing.
DS - you expect it on Obsession, you can even eat it with enduring. But what about other 3? it becomes free hook stages and adds too much time in this time-attack game. Maybe gens need fixing. Maybe something else. Never bothered to analyse in detail.
Whispers - too effective at finding last survivor due to triangulation. For situations when you have more than one surv - nobody complains.As you see, problem is mostly not with perk directly but in missing counter or mechanic not working in intuitive way. The people scream when they belly hurts but only doctor can tell if you need pills or operation. After careful analysis.
NOED has a counter, as does the Nurse. The counter to NOED is breaking every single totem so it never even triggers. The counter to the Nurse is stealth.
Do you read?
I've said NOED has counter. But it does create unfair situations at some point in game. If people cry about it, then maybe situations have to be looked at. Not by nerfing noed. Maybe.Nurse - you can't outrun her - ok. You can't get away from her - not ok. If there was obvious way to escape chase and hide to use stealth than ok, but not everyone knows how to it with her. Also there are scratches, bloodstains and grunts. Hiding from her in that time period is not ez and definitely always possible. Maybe this has to be looked at. And again, not by nerfing her. maybe.
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@Sarief said:
@Orion said:
@Sarief said:
@Superyoshiegg said:
@Sarief said:
@Superyoshiegg said:
Decisive Strike is overrated.A free escape? Woo!
A free escape once per match with the perk doing nothing for 95% of the match? Woo?
A free escape once per match with the perk doing nothing for 95% of the match, along with several ways for the killer to circumvent the perk? Boo.
So many people point at it, you might think something needs fixing.
I'll agree that maybe it's not DS. Maybe it's actually SC or even unbreakable. Who knows. Someone needs to sit down and analyze. The problem is there though otherwise people wouldn't cry so much about it.
Many people also point at the Nurse, NOED, Self-Care, Ruin, Sprint-Burst, Barbecue and Chilli, etc. Does that mean any of those need to be nerfed?
I personally have no problem playing against anything I just mentioned, the same as Decisive Strike. Take it from a 2000 hour mediocre player, but people need to just deal with things they don't like. Too many complain (in this community especially) when the slightest thing goes wrong, and that's the primary reason it's so toxic. The 'Us vs Them' mentality is not good for anyone.
Slightly off topic, I'm aware.
Not nerfing. Fixing.
And yes, something should be fixed. Nurse does not have obvious way to counter her. Maybe something can be done. Nerfing nurse? hell no. Maybe buffing her would actually solve problem. I don't know since I never looked at it.NOED - has counter, no problem. There is unfair point where someone poped last gen and you were in chase. And you were instantly hit. This maybe needs fixing. Otherwise survs instantly know what to do.
BBQ was given counter - no problem here.
Ruin has obvious counter (even two), no problem. There is problem with skillchecks though (why people remove Vsync).
SB - you can't hit survivor when they use it because of autoaim. Maybe autoaim should be fixed?
SC - people can heal in front of killer without other survs not with healing itself. It's a big problem, especially for freddy. You'd think this needs fixing.
DS - you expect it on Obsession, you can even eat it with enduring. But what about other 3? it becomes free hook stages and adds too much time in this time-attack game. Maybe gens need fixing. Maybe something else. Never bothered to analyse in detail.
Whispers - too effective at finding last survivor due to triangulation. For situations when you have more than one surv - nobody complains.As you see, problem is mostly not with perk directly but in missing counter or mechanic not working in intuitive way. The people scream when they belly hurts but only doctor can tell if you need pills or operation. After careful analysis.
NOED has a counter, as does the Nurse. The counter to NOED is breaking every single totem so it never even triggers. The counter to the Nurse is stealth.
Do you read?
I've said NOED has counter. But it does create unfair situations at some point in game. If people cry about it, then maybe situations have to be looked at. Not by nerfing noed. Maybe.Nurse - you can't outrun her - ok. You can't get away from her - not ok. If there was obvious way to escape chase and hide to use stealth than ok, but not everyone knows how to it with her. Also there are scratches, bloodstains and grunts. Hiding from her in that time period is not ez and definitely always possible. Maybe this has to be looked at. And again, not by nerfing her. maybe.
My mistake on the NOED thing. I have mild dyslexia.
You can get away from the Nurse. There are many ways to break LOS. The problem is that Survivors are too used to delay tactics (looping) and don't know how to win chases any more. This is a player problem, plain and simple, and does not require any fixes.
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@Lead_Cenobite said:
I'm really pissed that the devs are dodging this question. Everyone knows this perk is cancer. Everyone. It was supposed to get nerfed back in June when Clown dropped and we're approaching September and there's still no nerf and they don't talk about it now.No nothing from the devs.
Why not launch the nerf via hotfix instead of making us wait for months for this desperately necessary nerf? Say what you want about other bad design aspects of the game like bad map design, gens get done too quickly, Ruin is mandatory, but holy christ this one thing should have been fixed ages ago and we're still waiting for this fix for seemingly no reason.
Its supposed to come this patch.
But honestly, I wouldnt be surprised if they droped it again. We will see on tuesday.
If there are no killer buffs/ survivor nerfs, and I mean real ones, im not gonna bother with playing killer anymore1 -
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
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@Sarief said:
@Orion said:
@Sarief said:
@Superyoshiegg said:
@Sarief said:
@Superyoshiegg said:
Decisive Strike is overrated.A free escape? Woo!
A free escape once per match with the perk doing nothing for 95% of the match? Woo?
A free escape once per match with the perk doing nothing for 95% of the match, along with several ways for the killer to circumvent the perk? Boo.
So many people point at it, you might think something needs fixing.
I'll agree that maybe it's not DS. Maybe it's actually SC or even unbreakable. Who knows. Someone needs to sit down and analyze. The problem is there though otherwise people wouldn't cry so much about it.
Many people also point at the Nurse, NOED, Self-Care, Ruin, Sprint-Burst, Barbecue and Chilli, etc. Does that mean any of those need to be nerfed?
I personally have no problem playing against anything I just mentioned, the same as Decisive Strike. Take it from a 2000 hour mediocre player, but people need to just deal with things they don't like. Too many complain (in this community especially) when the slightest thing goes wrong, and that's the primary reason it's so toxic. The 'Us vs Them' mentality is not good for anyone.
Slightly off topic, I'm aware.
Not nerfing. Fixing.
And yes, something should be fixed. Nurse does not have obvious way to counter her. Maybe something can be done. Nerfing nurse? hell no. Maybe buffing her would actually solve problem. I don't know since I never looked at it.NOED - has counter, no problem. There is unfair point where someone poped last gen and you were in chase. And you were instantly hit. This maybe needs fixing. Otherwise survs instantly know what to do.
BBQ was given counter - no problem here.
Ruin has obvious counter (even two), no problem. There is problem with skillchecks though (why people remove Vsync).
SB - you can't hit survivor when they use it because of autoaim. Maybe autoaim should be fixed?
SC - people can heal in front of killer without other survs not with healing itself. It's a big problem, especially for freddy. You'd think this needs fixing.
DS - you expect it on Obsession, you can even eat it with enduring. But what about other 3? it becomes free hook stages and adds too much time in this time-attack game. Maybe gens need fixing. Maybe something else. Never bothered to analyse in detail.
Whispers - too effective at finding last survivor due to triangulation. For situations when you have more than one surv - nobody complains.As you see, problem is mostly not with perk directly but in missing counter or mechanic not working in intuitive way. The people scream when they belly hurts but only doctor can tell if you need pills or operation. After careful analysis.
NOED has a counter, as does the Nurse. The counter to NOED is breaking every single totem so it never even triggers. The counter to the Nurse is stealth.
Do you read?
I've said NOED has counter. But it does create unfair situations at some point in game. If people cry about it, then maybe situations have to be looked at. Not by nerfing noed. Maybe.Nurse - you can't outrun her - ok. You can't get away from her - not ok. If there was obvious way to escape chase and hide to use stealth than ok, but not everyone knows how to it with her. Also there are scratches, bloodstains and grunts. Hiding from her in that time period is not ez and definitely always possible. Maybe this has to be looked at. And again, not by nerfing her. maybe.
Gotta be on @Orion side this time.
1- I wouldn't call NOED to be unfair in some situations if there's a way to remove it even before it becomes available. Devs should listen to the community BUT they shouldn't change every thing in the game just because there's a lot of people complaining about that particular thing. They need to tell the difference between something being broken and something being annoying.
2- You can get away from nurse, it's just more difficult than the average. Can be really annoying to play against a good nurse, but we gotta deal with that xD2 -
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
As a survivor main i wouldn't mind that.
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@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
1 -
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
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@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
3 -
Remember to Kill DS BS. That is the most important thing.
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@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The worst DS BS is the non obession one. Wastes even more time and it kills your momentum.
0 -
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
0 -
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The worst DS BS is the non obession one. Wastes even more time and it kills your momentum.
Currently I DC instantly when a somehow experienced non obession strikes me. Then derank a few ranks after such a game and good to go again^^
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@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
Wait what?
0 -
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
Balance is achieved if you assume that both sides use the tools available as best as they can and that they are at the same (preferably high) skill level.
I recommend watching a few games of the depip squad and you will get a rough idea how "balanced" this game is
1 -
@Master said:
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The worst DS BS is the non obession one. Wastes even more time and it kills your momentum.
Currently I DC instantly when a somehow experienced non obession strikes me. Then derank a few ranks after such a game and good to go again^^
I should do that too.
0 -
@Master said:
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The worst DS BS is the non obession one. Wastes even more time and it kills your momentum.
Currently I DC instantly when a somehow experienced non obession strikes me. Then derank a few ranks after such a game and good to go again^^
And yet you create discussions complaining about DC, good job.
0 -
@Vietfox said:
@Master said:
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The worst DS BS is the non obession one. Wastes even more time and it kills your momentum.
Currently I DC instantly when a somehow experienced non obession strikes me. Then derank a few ranks after such a game and good to go again^^
And yet you create discussions complaining about DC, good job.
Yes, the difference is that I would deal with the punishment I suggested. Maybe I DC once per week because of a non obession DS and I woudl gladly take even a 2 hour punishment aftter such a DC if that means that survivors cant DC every second game anymore.
3 -
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
Balance is achieved if you assume that both sides use the tools available as best as they can and that they are at the same (preferably high) skill level.
I recommend watching a few games of the depip squad and you will get a rough idea how "balanced" this game is
Yeah thats right.
Unfortunately the devs think other wise.0 -
@Vietfox said:
@Master said:
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The worst DS BS is the non obession one. Wastes even more time and it kills your momentum.
Currently I DC instantly when a somehow experienced non obession strikes me. Then derank a few ranks after such a game and good to go again^^
And yet you create discussions complaining about DC, good job.
DS BS breaks my mood and my internet sometimes too.
0 -
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
Balance is achieved if you assume that both sides use the tools available as best as they can and that they are at the same (preferably high) skill level.
I recommend watching a few games of the depip squad and you will get a rough idea how "balanced" this game is
Yeah thats right.
Unfortunately the devs think other wise.You know, the devs actually dont want their game to be balanced. People prefer to play easy roles and if they would actually balance the game, then killer would be the easy role because their skillcap is really low (unless hutnres nurse etc), but fact is that we need a 1:4 population for this game to work.
4 -
@Master said:
@pauloandrade22 said:
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
Balance is achieved if you assume that both sides use the tools available as best as they can and that they are at the same (preferably high) skill level.
I recommend watching a few games of the depip squad and you will get a rough idea how "balanced" this game is
Yeah thats right.
Unfortunately the devs think other wise.You know, the devs actually dont want their game to be balanced. People prefer to play easy roles and if they would actually balance the game, then killer would be the easy role because their skillcap is really low (unless hutnres nurse etc), but fact is that we need a 1:4 population for this game to work.
Probably. They want it to be fun for everyone ( From rank 20 to rank 1) but when you balance for bad players ,average and above players will usually have mush more easier games . Which is not good for the good players because they are mostly unchallanged.
2 -
@Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.> @Master said:
@Vietfox said:
@Master said:
@Might_Oakk said:
@George_Soros said:
Vietfox said:There are ways to counter it in some situations and is a ONE time use, can fail and if failed DS is completely gone.
I know i'm gonna get bashed by many for this but... DS is an ok perk.
4 DS SWF group can be annoying? Sure, but this is also a solo game. Part of the community, somehow, has achieved to make everyone think that it's a perk that needs to be gone the way it is right now.
Vietfox: thank you. You managed to phrase it a civilized manner. Teach me your ways!
Give killers Decisive smash where they can fully regress a completed gen by doing a skill check.
Hey it's a ONE time use
4 time use, there are 4 survivors with a 1 time use perk, so that would only be fair
You assume all 4 survivors will run DS in every match.
Thats not true. But it can happen and it already happened to me.
Its always funny when you guys bring this argument.
"it is balanced because it doesnt happen all the time" BUT what if it happens? THe killer jsut DCs?
edit:
Oh, and then the best is that as killer you dont even know if you verse 4 ds or not. Basically you have to DC if you are hit by a non-obsession DS if you wanna avoid that
The "what if" reason is not a reason at all, i could say the same with the 4 times use suggested perk "What if no one/just one has DS"
Balance is achieved if you assume that both sides use the tools available as best as they can and that they are at the same (preferably high) skill level.
I recommend watching a few games of the depip squad and you will get a rough idea how "balanced" this game is
Just watched a couple and honestly, killer sucked even being rank 1. Also, these people only upload succesful matches, is not like they are getting this every time.
Sometimes is difficult to tell when something is unbalanced. In many pvp games a succesful 1vX has always been possible, and when that happens, some people blames the game and some others realize that it's about skills. Sure, luck is always a factor, but that works for both survivors and killers.0 -
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@Lead_Cenobite said:
If I had the ability to lock this ######### down I would. This is not a debate about DS being fair or not. Any schmuck reading this thread:NO ONE CARES IF YOU THINK THE PERK IS BALANCED OR NOT.
This is a discussion about what Behavior is doing when it comes to nerfing the perk. I'm tired of [BAD WORD] morons jumping out of the wood work insisting "It's fine! A get away for free perk is fine!" And it's always either a Survivor main or a guy who mostly plays Survivor and just stays in rank 20.
I get blown up with 65 notifications for this thread and I think "Oh cool, hopefully the devs responded or something meaningful was revealed." But no, just bunch of morons arguing the same points that have been argued since the perk came out. The vast majority of rational and sane human beings agree that the perk is cancer and should (have been long ago) nerfed.
The internet may not be the place for you
3 -
This content has been removed.
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@Lead_Cenobite said:
If I had the ability to lock this ######### down I would. This is not a debate about DS being fair or not. Any schmuck reading this thread:NO ONE CARES IF YOU THINK THE PERK IS BALANCED OR NOT.
This is a discussion about what Behavior is doing when it comes to nerfing the perk. I'm tired of [BAD WORD] morons jumping out of the wood work insisting "It's fine! A get away for free perk is fine!" And it's always either a Survivor main or a guy who mostly plays Survivor and just stays in rank 20.
I get blown up with 65 notifications for this thread and I think "Oh cool, hopefully the devs responded or something meaningful was revealed." But no, just bunch of morons arguing the same points that have been argued since the perk came out. The vast majority of rational and sane human beings agree that the perk is cancer and should (have been long ago) nerfed.
Accept the consequences of creating a discussion. I'm actually surprised that you weren't expecting this.
Btw: "rational and sane human beings agree that". Love how you mix "rational and sane" with "agree (with me)"
PS: i'm gonna ignore it, but you might get some reports for calling some people "morons".3 -
I try not to be a troll here: look, you can't just demand that a dev jumps to answer your questions immediately. There are tens of thousands of players, and a good number of them are also active on forums, here and elsewhere. But the bigger problem is imo, is that you present your view on the topic as gospel, ignoring the great number of players who happen to disagree. Even if those of us who disagree are wrong, just calling us morons and refusing to even consider or argue against these points does make you look like a spoilt child, completely unaccustomed to handle refusal.Lead_Cenobite said:@Might_Oakk said:
@Lead_Cenobite said:
If I had the ability to lock this ######### down I would. This is not a debate about DS being fair or not. Any schmuck reading this thread:NO ONE CARES IF YOU THINK THE PERK IS BALANCED OR NOT.
This is a discussion about what Behavior is doing when it comes to nerfing the perk. I'm tired of [BAD WORD] morons jumping out of the wood work insisting "It's fine! A get away for free perk is fine!" And it's always either a Survivor main or a guy who mostly plays Survivor and just stays in rank 20.
I get blown up with 65 notifications for this thread and I think "Oh cool, hopefully the devs responded or something meaningful was revealed." But no, just bunch of morons arguing the same points that have been argued since the perk came out. The vast majority of rational and sane human beings agree that the perk is cancer and should (have been long ago) nerfed.
The internet may not be the place for you
And you fail at reading comprehension. What is the thread title? It's "CAN A DEV ANSWER? WHAT IS HAPPENING WITH THE DS NERF?" Is this a debate about the balance for DS? No? Then maybe take that ######### somewhere else? A dev or mod is probably loving this, 2-3 idiots appear and say the perk is fine despite everyone else disagreeing and the devs can say "Well, you know, some people think it's fine." Some people think eating ######### is fine but that doesn't mean they have a point to make or should be listened to.
I said I wouldn't be a troll, so I'm not saying you are a spoilt brat. Maybe you aren't. But the way you communicate gives this impression, and thus does more harm than good to your cause.2 -
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I'm going ahead and locking this now before even more insults get thrown around - the original question was answered on the first page by Peanits.
2

