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Pc maps not getting raids
i've been posting maps routinely and collecting data here is the past several days here is today no raids, all bases up for over 12 hours.
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Difficulty recalculation still happening
Once again I have a Dangerous outpost, it ran all night as Dangerous, it was Dangerous in the morning, I load into it and it's still Dangerous. Then I place down a single Prop and it changes to Brutal. Removing the Prop does not revert it to Dangerous. The outpost is under no circumstances difficult, if it's in Brutal then…
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Mouse Inputs inconsistently registering
Both in raids and build mode, my mouse clicks only come through about half the time. For example, I'll be raiding, aiming at a trap with my weapon and will find myself having to click 2 or 3 times fairly often. (I missed if there is any other info needed for bug reports, but I'm happy to provide more)
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Low FPS on Intel Iris, until getting inside the base
Since the last update, I have noticed that FPS is quite low when I'm outside the base. It only picks up when I am a few blocks inside the tunnel. So at least it's not a problem for the entire raid. I can live with it, but reporting anyway. The outpost editor has the same behaviour. Also worth noting that I'm using Intel…
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HRV pathway corrosive cube bug or intended?
so i searched around for the keys words "corrosive cube" and "HRV" "pathway" n a few other combinations, didn't find anything talking about this. i have seen 3 bases that have traps set up like this, were its just a long room full of second wave corrosive cubes, so far they all have been possible but i worry that this can…
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PS4 pro base isn't working after I refilled it
I prestiged my base last night after midnight then when I got up to see my raids it shows my base inactive with no genmat but it didn't harvest any. It's like I never refilled it but I did. As a working gamer I barely have enough time to make enough synthite to keep my stuff going but I keep building way to much of the Red…
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Overall PlayStation performance is WORSE after hotfix
The performance is worse in both in single player and in co-op, on both the PS4 and the PS4 Pro. The framerate is not smooth, even in single player, even on smaller maps. The non-host in co-op is experiencing more desync issues and more issues with the grapple releasing unexpectedly, getting killed because suddenly they…
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Co-op building icon distortion
corrosive cube thumbnail displaying distortion or corruption
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Potential game breaking ranking system exploit
SO... I recently hit Master Rank and let's just say I noticed something very peculiar. whenever I entered a raid and subsequently abandoned that raid I still gain positions. this is repeatable and seems to actually affect my ranking among other players in the master rank. I can simply enter a raid, then abandon it and I…
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Dead Custodian grabbed GenMat in co-op
I died, my lifeless corpse rolled down the sloped walkway, and somehow in death I grabbed the GenMat. This would just be a funny quirk if Second Wave didn't exist, but it does. Platform: PS4
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Flamewalker mod no ITA localization
The Flamewalker mod Is not translated into Italian.
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Splatter and Boltshot bug, Hardened skin bugs
Splatter is currently unable to work with Boltshots. Boltshots will trigger splatter (as seen by the damage warning) however the splatter orbs will never fall, as if they were destroyed before hitting the ground by the boltshots. Hardened Cubes that use splatters are extremely inconsistent and will randomly stop working…
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Masquerade doesn't work
he should be standing on top of the block OR have fallen all the way down that ledge. instead he is inside the masquerade block.
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Grapple suddenly releases in co-op
I'm tired of dying to this issue in co-op. This doesn't happen in single player mode. The grapple will suddenly release and I'll find myself not dropping but just immediately on the ground. I grapple to a wall and the moment I reach it I'm then on the ground, I don't even have the opportunity to bring up my shield if it…
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I’ve found two new bugs, ammo pick up and a soft lock
I’ve had experience two bugs that are new to me, a ammo range pick up bug were for some reason I got my ammo back at a huge range, i haven’t figured out how it works or why, and I’ve only have had this happen once that I was able to catch at least. Here’s a video https://m.youtube.com/watch?v=YMZGy3XJMQY next I was just…
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Bug on Xbox coop
Only the Host take XP/rank after raiding
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Co-op Revival bug
You are able to revive players through walls in co-op
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Not getting passive GenMat from active Outposts
I am having a lot of instances now where I lose time on my active Outposts but don't receive any GenMat towards my Advisors or Tribute level. I get XP, but not GenMat. Is anyone else experiencing this? If so, did it start after getting an Advisor to level 100? Or was there some other catalyst? Have you noticed a pattern to…
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Tomb spawning inside bedrock
This tomb spawned in the same place as regular bedrock. It took several attacks to get an angle that broke it.
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Melee lunge bug
Melee attacks can lunge at targets in places too small for a player to pass and break targets that are beyond reach without causing the player to move to the target or ever allowing them in range of a regular melee attack.
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Splatter + Hardened skin bug
Inconsistent interaction with projectiles hitting hardened skin + splatter corrosive cubes. not all bolts generate acid, some bolts penetrate into hardened skin. applies to guard bolts and player bolts as well as trap projectiles. Boltshot projectile will not interact with splatter in any capacity.
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Magnetic hands bug
Magnetic hands pulls ammo through solid objects disregarding line of sight.
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Repeatable and Arguably Game-Breaking Bug That Freezes HRV Pathing at Spawn
I've found and done a little testing concerning a bug in HRV pathing around Second Wave Holocube blocks and half ramp blocks. Basically, If somewhere along the HRV path you place a half ramp for him to walk over (In this case I discovered the bug in the midst of making a second wave bomb trap hidden by the holocube with…
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Only have two grenades in co-op
I've been playing co-op with a friend. He hosts. My HUD says I have 3 grenades, but after I throw the 2nd grenade it will then show 0. I've tried switching out hardware in the slots to see if that'd fix it, but it didn't. I always only have 2 grenades in co-op. (My friend who's hosting has his full 3 grenades.) I checked…
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PC player bases not being displayed after todays update
If you turn on same platform content only as a PC (steam) player, no outposts will be displayed. If you turn crossplay on, console player outposts will be displayed only. PC outposts currently will not show up as raid targets under any circumstances.
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Report Any base with corrosive cube (second wave) with traps behind it , all down a single hallway
As said above. it’s not a feature of the game. If that were true, or someone who has a base like this tells you it’s true. Ask them , “ then why does my trap not work shooting through the corrosive cube while not in second wave?”. pure exploitation of the game, report report report, leave that game, block the player, at…
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Harvester path broken despite clear unbroken path
In build mode, the harvester tries to walk through walls to get to the GenMat. The path line breaks where the harvester tries to go through the wall, but the line picks up again further in the level and continues to the GenMat fine. Nothing is blocking its path, there are no gaps, and no traps have been placed yet, but it…
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The game keeps telling you your outpost is a different difficulty than it really is.
It's bad enough when you spend 20 minutes to an hour in build mode, thinking it's one difficulty, then you test it and the difficulty goes up, and you have to delete several entities to go back to the difficulty you thought it was. Yesterday I uploaded an outpost, where BOTH Build Mode and the Command Center told me, for…
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start page issue
I was playing when your server went down. On the main screen where its say press any button to start. it needs a quit to desktop button. I get locked in a loop of no server/network connection and press any button to start. have to use task manger to leave the game
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guy dies 18 times and i got nothing
guy died 18 times then just sits i get nothing for the kills
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Unpassable way
I tried hooking trhough this gap but stucked. I saw this problem before but i don't remember it. Idk if this problem is local to hellscape blocks or blocks in general
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Bug with Wastelander
Dear MyM Team, I have your game on the PS4. I upgraded the "Wastlander" to level 3 and could play normally with 3 projectiles. Then I did the map making tutorial. Since then, the Wastlander has been shown to me at level 3, but in the game I only ever have 2 projectiles. Already reinstalled the game. But that didn't help.…
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General Bugs & Game breaking bugs I've encountered
This will be broken into two categories the game breaking and general while game breaking is detrimental for the game must be fixed asap imo. Where as general bugs are thought of as quality of life fixes/ironing out once the game is fully playable with a healthy matchmaking system. Game breaking bugs also tend to give a…
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Danger Level Bugged
The danger level seems to be random and change for no reason on levels. I've made levels specifically to fall well within the normal or dangerous level, and somehow they end up becoming a higher danger level without me ever actually adding any traps or enemies into the level. I've had very easy levels with only a few traps…
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Corrupted Bedrock Textures
After making some edits to my base, I exited my base. I immediately realized I wanted to undo some of those changes so I loaded back into my base to find all the bedrock textures look corrupted. I exited and reloaded again and the visual bug persisted. Attached are some screenshots. I would provide log files, but it…
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Sometimes pheonex revives inside blocks.
Blew myself up with grenade to get out.
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The Magical Bolt return bug. ( found )
The Devs have replied to this post on steam and are thankful for me finding it, they are looking into a fix but have no idea how long it may take. ------------------------------------------------------- The reason why sometimes you see your / raiders bolts return magically. HOW I FOUND THE BUG: ( You can skip this if you…
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Gun Bug.
My volt lancer is lvl 3. But it has all the characteristics of a lvl 1 volt lancer (like: reload, range, ammo count). I've verified my steam files (did nothing). Could also try to reinstall the game? Devs, pls fix my gun. (the site does not let me upload the screenshots it says ive got no permission to upload)
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Inconsistent Interactions Between HRV and Holocube
First wave and second wave holocube and HRV seems to not be handled correctly. PROBLEM: When a holocube is used without modifications, HRV will ignore it as a pathing floor, showing that it does not calculate it as a valid floor block. However if the second wave modification is used on the holocube HRV WILL treat it as a…
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Pistons killing HRV
There is currently an exploit some builders are using that consists of a Piston trap reaching out and killing HRV (where it spawns outside of the allowed building area) when you spawn in immediately. This is frustrating because usually those maps are just really really big mazes that now have no way to know the correct…
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Biolinks won't work
I have the iron side suit equiped, and I have rapid fire level 2, and shot tracker level one, but neither of them are equiped to my suit. Instead, gap closer, an ability exclusive to the other suit, replaced both the biolinks I actually wanted, and I can't equip them.
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[Moderate] It is possible to always kill harvey at the start of a map.
If you place a piston in front of harvey at the begining of a map it'll die before people can finishing loading in or respawn. It can also works with a corosive cube and a DMS guard patroling in it.
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Get revived through textures
My teammate can revive me through textures don’t know if that’s supposed to happen, but I still wrote this into the bug system just in case
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The thing with the box isn't walking to the genmat(?)
The four legged guy with the box isn't walking to the red cylinder at the end of the outpost, there's a correct path, he just won't follow it.
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My outpost won't be active
It keeps showing an X next to "harvester path" and "minimum defenses" even though I have more than enough defenses and a rather simple path to and from the genmat.
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BUG (or feature?): Traps can see through second wave Corrosive Cube
Like the title says, I have noticed some bases were having iron claws and bolt shooter traps placed behind corrosive cubes. After a bit of testing, I was able to determine that if you place a trap behind a corrosive cube that is active on the first wave, then the trap will not be able to detect the player (ever) however if…
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Suit upgrades not registering last 2 slots
Suit upgrades are not registering the last 2 slots when you have already purchased and equiped the upgrades on them. The first suit. The second one is wroking but the first one glitched and they are unlocked but shows on my equipment screen like I just started the game and they are not there. Because of this they are not…
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Diminished exp in co-op
While in co-op on PS4 my exp gains are reduced to 1 exp regardless of the action. It even affects my overall rank as I frequently get 0 exp per run. It's not game breaking and doesn't happen during solo runs.
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Fix wave 1 corrosive cubes blocking traps from firing
I've seen a lot of players complaining that wave two corrosive cubes combined with traps is unfair and being exploited. I'd like to add that most of us feel its wave one thats bugged and traps should fire through a corrosive cube regardless. The argument against this is it hard and I dont like it, its unfair because I cant…