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Xbox builder menu issues
Hello I'm not sure if anyone else has reported this yet but I'm having an issue in the main builder menu where you select the outpost you want to build on where the menu does not scroll past the top few outposts. If I fiddle around with my direction buttons it will show some of the lower ones but not all of them. I'm also…
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Thumbnail spoiler
I've noticed that thumbnails will give away a holocube or a second wave tramp within the visible range of the thumbnail. This let's the raider know before selecting which outpost to raid. Something minor but needs fixed.
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In replays, reverting back to normal speed feels like it's slower than normal?
I've noticed that if you have it running at 2x speed then go back to x1, sometimes it feels like it's playing slower than normal speed. I think this occurs more often if the person they're watching dies at 2x speed or if it hits a buffering moment while at 2x speed. Next time I see it I'll try to get video but it's pretty…
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45 death raid on my base and i got 0 rewards for it?
The replay is there, i can see them die to my traps over and over but none of the reward drops are in my map... This happens way more often than i care to admit, but this is extremely egregious that i get denied 45 deaths. As a builder you already get so little resources if you're not hamfisting everything into a spam trap…
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Infinite Ammo Bug with Reproduction Steps
1) Go to the center of the map (yellow circle level with or 1 block below starting level) 2) Start blasting
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Bedrock Pipe Corner Block has a Larger Collision Box than Normal
The bedrock block for a corner with a metal grate and a pipe has a hitbox that extends beyond the top of normal block height. This block's collision box extends outside of the block and lifts the player up The horizontal and vertical versions can be used to make some unintended and confusing traps. No movement keys are…
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Defense deleted for splatters (missleading death tag)
I have corrosive cube with splatter addon and if someone dies bc of splatters the tag says "defense deleted". As if there was a trap I removed or as if this kill is from prev version of the outpost (it's not). Technically it is correct (I guess?), the splatter spot was deleted, yeah, but not by me. The corrosive cube is…
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Prestie issue
IGN: WraithReaper 74 OP: Hixson I just prestige an OP (Hixson) to level 10. Not only did I not get any more build capacity with the prestige, it took my level from Brutal to Dangerous. What the heck is going on? Seem that 10 things get fixed our altered and 3 more break....lol Thanks
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Desync in co-op causes most of my deaths
Whoever's not hosting is getting railed by the desync/performance problems. You move to a spot and in the next frame you're someplace completely different. The grapple takes you to the wrong place or randomly releases. Or you see yourself in one spot but the game treats you as if you're somewhere else. The problem starts…
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Friend request
Hi! I accidentally deteled my friend from fried list and now I can't add her back. She plays on XBOX and I play on PC Steam. How can we add each other now if when we both search each others name we get infinite loading loop BR
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ошибки, которые не замечают разработчики.
Начнем, пожалуй, с Вескера. Я считаю, это самый кривой маньяк во всей игре. На личном опыте, не сосчитать, сколько раз, перепрыгнув уже через окно, захват Вескера отправляет меня обратно и засчитывается атака. Это ненормально. Такое происходит не только с окнами, но и с палетами. Порой зависает, и он бегает, слово вечно…
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Game freezing
I'm about 80 hours on game time and I've had the game freeze up on me around 15-16 times since starting, but the part that's annoying is that the game will not force close when it happens. I've tried alt+f4 and opening my task window, but neither work and I have to restart my PC to fix it which kills motivation to play…
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Extended pistons (and impalers) will teleport the player when standing on one while destroying it.
This can also be used to warp the player through a hardened corrosive cube, but not a normal block.
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Pistons will activate and can kill players through second wave holocubes
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HRV will not move if a Second Wave Holocube is placed above a Corner block
As shown in the video, HRV has a valid path to the genmat. However, HRV will not begin moving until after the genmat is taken and the Holocube activates on the second wave. The specific setup with a Corner block under a second wave Holocube will make this happen every time.
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Traps trigger through solid blocks when a corrosive cube is behind the player
As seen in the screenshot, the trigger range for a trap is extended if a corrosive cube is within the normal range+1 of the trap. The trap will trigger as if the solid block is not there, but will not shoot through the block.
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Stats
The outpost stats are not capturing correctly. I have an outpost that says I have only had 1 new raid attempt and 1 new death but in reality it has had 3 new raiders with 1 death, 3 deaths and 2 deaths.
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LOS traps through walls
Hello, I have been surprised by a very strange trap LOS on my map Fishkill (name ig Twitch.KarEssMoua) where traps can detect raiders through the walls and trigger in one very specific area. I tried with the bomb ejector (initial trap), then removed it and put it back, and the bug still happen. I also tried with…
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second wave holo bug
traps that hug (0 M from it)second wave holo get triggered, but they are solid so no real damage some bombs even got up somehow here you can see the flame
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Trap behind 2nd wave holocube activated before raiders take genmat
Before the lasted hotfix applied, bomg ejector behind holocube that equip 2nd wave mod didn't activate before raiders took genmat and it activated after they took genmat. After the hotfix applied, it activate before raiders take genmat. I'm bit confused because relaase note of the hotfix says this is fixed, but actually it…
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HRV Bug: does not move at all from start
Played on a random normal difficulty outpost (not social), noticed HRV isn't moving at all. Luckily builder had marked the way. Played through. Noticed HRV only starts moving AFTER genmat is collected. Donnu if this is a bug or exploit. Here is the video of full play-through. Have no idea what causes HRV to just stand…
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Floor is Lava achivement/trophy
This can be earned by staying in the death cam if you died mid-air
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Forum bug related to polls
Polls can't be read unless highlighted or already voted on
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Rank doesn't increase for coop player
When playing coop, the coop partner doesn't receive any rank increase. I understand the game is easier in coop but takes the fun out of it as one of you isn't progressing. I think halving the score between both players would be fair
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Wesker Parkour Bug
Was playing this game with Wesker and I somehow ended up on top of the box instead of vaulting the pallet with his power and killed the survivor and felt bad for him because he was helpless and couldn't do anything in that situation, fix this bug pls.
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Pc maps not getting raids
i've been posting maps routinely and collecting data here is the past several days here is today no raids, all bases up for over 12 hours.
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Difficulty recalculation still happening
Once again I have a Dangerous outpost, it ran all night as Dangerous, it was Dangerous in the morning, I load into it and it's still Dangerous. Then I place down a single Prop and it changes to Brutal. Removing the Prop does not revert it to Dangerous. The outpost is under no circumstances difficult, if it's in Brutal then…
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Mouse Inputs inconsistently registering
Both in raids and build mode, my mouse clicks only come through about half the time. For example, I'll be raiding, aiming at a trap with my weapon and will find myself having to click 2 or 3 times fairly often. (I missed if there is any other info needed for bug reports, but I'm happy to provide more)
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Low FPS on Intel Iris, until getting inside the base
Since the last update, I have noticed that FPS is quite low when I'm outside the base. It only picks up when I am a few blocks inside the tunnel. So at least it's not a problem for the entire raid. I can live with it, but reporting anyway. The outpost editor has the same behaviour. Also worth noting that I'm using Intel…
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HRV pathway corrosive cube bug or intended?
so i searched around for the keys words "corrosive cube" and "HRV" "pathway" n a few other combinations, didn't find anything talking about this. i have seen 3 bases that have traps set up like this, were its just a long room full of second wave corrosive cubes, so far they all have been possible but i worry that this can…
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PS4 pro base isn't working after I refilled it
I prestiged my base last night after midnight then when I got up to see my raids it shows my base inactive with no genmat but it didn't harvest any. It's like I never refilled it but I did. As a working gamer I barely have enough time to make enough synthite to keep my stuff going but I keep building way to much of the Red…
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Overall PlayStation performance is WORSE after hotfix
The performance is worse in both in single player and in co-op, on both the PS4 and the PS4 Pro. The framerate is not smooth, even in single player, even on smaller maps. The non-host in co-op is experiencing more desync issues and more issues with the grapple releasing unexpectedly, getting killed because suddenly they…
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Co-op building icon distortion
corrosive cube thumbnail displaying distortion or corruption
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Potential game breaking ranking system exploit
SO... I recently hit Master Rank and let's just say I noticed something very peculiar. whenever I entered a raid and subsequently abandoned that raid I still gain positions. this is repeatable and seems to actually affect my ranking among other players in the master rank. I can simply enter a raid, then abandon it and I…
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Dead Custodian grabbed GenMat in co-op
I died, my lifeless corpse rolled down the sloped walkway, and somehow in death I grabbed the GenMat. This would just be a funny quirk if Second Wave didn't exist, but it does. Platform: PS4
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Flamewalker mod no ITA localization
The Flamewalker mod Is not translated into Italian.
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Splatter and Boltshot bug, Hardened skin bugs
Splatter is currently unable to work with Boltshots. Boltshots will trigger splatter (as seen by the damage warning) however the splatter orbs will never fall, as if they were destroyed before hitting the ground by the boltshots. Hardened Cubes that use splatters are extremely inconsistent and will randomly stop working…
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Masquerade doesn't work
he should be standing on top of the block OR have fallen all the way down that ledge. instead he is inside the masquerade block.
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Grapple suddenly releases in co-op
I'm tired of dying to this issue in co-op. This doesn't happen in single player mode. The grapple will suddenly release and I'll find myself not dropping but just immediately on the ground. I grapple to a wall and the moment I reach it I'm then on the ground, I don't even have the opportunity to bring up my shield if it…
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I’ve found two new bugs, ammo pick up and a soft lock
I’ve had experience two bugs that are new to me, a ammo range pick up bug were for some reason I got my ammo back at a huge range, i haven’t figured out how it works or why, and I’ve only have had this happen once that I was able to catch at least. Here’s a video https://m.youtube.com/watch?v=YMZGy3XJMQY next I was just…
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Bug on Xbox coop
Only the Host take XP/rank after raiding
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Co-op Revival bug
You are able to revive players through walls in co-op
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Not getting passive GenMat from active Outposts
I am having a lot of instances now where I lose time on my active Outposts but don't receive any GenMat towards my Advisors or Tribute level. I get XP, but not GenMat. Is anyone else experiencing this? If so, did it start after getting an Advisor to level 100? Or was there some other catalyst? Have you noticed a pattern to…
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Tomb spawning inside bedrock
This tomb spawned in the same place as regular bedrock. It took several attacks to get an angle that broke it.
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Melee lunge bug
Melee attacks can lunge at targets in places too small for a player to pass and break targets that are beyond reach without causing the player to move to the target or ever allowing them in range of a regular melee attack.
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Splatter + Hardened skin bug
Inconsistent interaction with projectiles hitting hardened skin + splatter corrosive cubes. not all bolts generate acid, some bolts penetrate into hardened skin. applies to guard bolts and player bolts as well as trap projectiles. Boltshot projectile will not interact with splatter in any capacity.
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Magnetic hands bug
Magnetic hands pulls ammo through solid objects disregarding line of sight.
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Repeatable and Arguably Game-Breaking Bug That Freezes HRV Pathing at Spawn
I've found and done a little testing concerning a bug in HRV pathing around Second Wave Holocube blocks and half ramp blocks. Basically, If somewhere along the HRV path you place a half ramp for him to walk over (In this case I discovered the bug in the midst of making a second wave bomb trap hidden by the holocube with…
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Only have two grenades in co-op
I've been playing co-op with a friend. He hosts. My HUD says I have 3 grenades, but after I throw the 2nd grenade it will then show 0. I've tried switching out hardware in the slots to see if that'd fix it, but it didn't. I always only have 2 grenades in co-op. (My friend who's hosting has his full 3 grenades.) I checked…