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Traps trigger through solid blocks when a corrosive cube is behind the player
As seen in the screenshot, the trigger range for a trap is extended if a corrosive cube is within the normal range+1 of the trap. The trap will trigger as if the solid block is not there, but will not shoot through the block.
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Stats
The outpost stats are not capturing correctly. I have an outpost that says I have only had 1 new raid attempt and 1 new death but in reality it has had 3 new raiders with 1 death, 3 deaths and 2 deaths.
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LOS traps through walls
Hello, I have been surprised by a very strange trap LOS on my map Fishkill (name ig Twitch.KarEssMoua) where traps can detect raiders through the walls and trigger in one very specific area. I tried with the bomb ejector (initial trap), then removed it and put it back, and the bug still happen. I also tried with…
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second wave holo bug
traps that hug (0 M from it)second wave holo get triggered, but they are solid so no real damage some bombs even got up somehow here you can see the flame
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Trap behind 2nd wave holocube activated before raiders take genmat
Before the lasted hotfix applied, bomg ejector behind holocube that equip 2nd wave mod didn't activate before raiders took genmat and it activated after they took genmat. After the hotfix applied, it activate before raiders take genmat. I'm bit confused because relaase note of the hotfix says this is fixed, but actually it…
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HRV Bug: does not move at all from start
Played on a random normal difficulty outpost (not social), noticed HRV isn't moving at all. Luckily builder had marked the way. Played through. Noticed HRV only starts moving AFTER genmat is collected. Donnu if this is a bug or exploit. Here is the video of full play-through. Have no idea what causes HRV to just stand…
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Floor is Lava achivement/trophy
This can be earned by staying in the death cam if you died mid-air
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Forum bug related to polls
Polls can't be read unless highlighted or already voted on
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Rank doesn't increase for coop player
When playing coop, the coop partner doesn't receive any rank increase. I understand the game is easier in coop but takes the fun out of it as one of you isn't progressing. I think halving the score between both players would be fair
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Wesker Parkour Bug
Was playing this game with Wesker and I somehow ended up on top of the box instead of vaulting the pallet with his power and killed the survivor and felt bad for him because he was helpless and couldn't do anything in that situation, fix this bug pls.
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Pc maps not getting raids
i've been posting maps routinely and collecting data here is the past several days here is today no raids, all bases up for over 12 hours.
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Difficulty recalculation still happening
Once again I have a Dangerous outpost, it ran all night as Dangerous, it was Dangerous in the morning, I load into it and it's still Dangerous. Then I place down a single Prop and it changes to Brutal. Removing the Prop does not revert it to Dangerous. The outpost is under no circumstances difficult, if it's in Brutal then…
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Mouse Inputs inconsistently registering
Both in raids and build mode, my mouse clicks only come through about half the time. For example, I'll be raiding, aiming at a trap with my weapon and will find myself having to click 2 or 3 times fairly often. (I missed if there is any other info needed for bug reports, but I'm happy to provide more)
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Low FPS on Intel Iris, until getting inside the base
Since the last update, I have noticed that FPS is quite low when I'm outside the base. It only picks up when I am a few blocks inside the tunnel. So at least it's not a problem for the entire raid. I can live with it, but reporting anyway. The outpost editor has the same behaviour. Also worth noting that I'm using Intel…
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HRV pathway corrosive cube bug or intended?
so i searched around for the keys words "corrosive cube" and "HRV" "pathway" n a few other combinations, didn't find anything talking about this. i have seen 3 bases that have traps set up like this, were its just a long room full of second wave corrosive cubes, so far they all have been possible but i worry that this can…
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PS4 pro base isn't working after I refilled it
I prestiged my base last night after midnight then when I got up to see my raids it shows my base inactive with no genmat but it didn't harvest any. It's like I never refilled it but I did. As a working gamer I barely have enough time to make enough synthite to keep my stuff going but I keep building way to much of the Red…
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Overall PlayStation performance is WORSE after hotfix
The performance is worse in both in single player and in co-op, on both the PS4 and the PS4 Pro. The framerate is not smooth, even in single player, even on smaller maps. The non-host in co-op is experiencing more desync issues and more issues with the grapple releasing unexpectedly, getting killed because suddenly they…
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Co-op building icon distortion
corrosive cube thumbnail displaying distortion or corruption
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Potential game breaking ranking system exploit
SO... I recently hit Master Rank and let's just say I noticed something very peculiar. whenever I entered a raid and subsequently abandoned that raid I still gain positions. this is repeatable and seems to actually affect my ranking among other players in the master rank. I can simply enter a raid, then abandon it and I…
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Dead Custodian grabbed GenMat in co-op
I died, my lifeless corpse rolled down the sloped walkway, and somehow in death I grabbed the GenMat. This would just be a funny quirk if Second Wave didn't exist, but it does. Platform: PS4
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Flamewalker mod no ITA localization
The Flamewalker mod Is not translated into Italian.
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Splatter and Boltshot bug, Hardened skin bugs
Splatter is currently unable to work with Boltshots. Boltshots will trigger splatter (as seen by the damage warning) however the splatter orbs will never fall, as if they were destroyed before hitting the ground by the boltshots. Hardened Cubes that use splatters are extremely inconsistent and will randomly stop working…
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Masquerade doesn't work
he should be standing on top of the block OR have fallen all the way down that ledge. instead he is inside the masquerade block.
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Grapple suddenly releases in co-op
I'm tired of dying to this issue in co-op. This doesn't happen in single player mode. The grapple will suddenly release and I'll find myself not dropping but just immediately on the ground. I grapple to a wall and the moment I reach it I'm then on the ground, I don't even have the opportunity to bring up my shield if it…
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I’ve found two new bugs, ammo pick up and a soft lock
I’ve had experience two bugs that are new to me, a ammo range pick up bug were for some reason I got my ammo back at a huge range, i haven’t figured out how it works or why, and I’ve only have had this happen once that I was able to catch at least. Here’s a video https://m.youtube.com/watch?v=YMZGy3XJMQY next I was just…
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Bug on Xbox coop
Only the Host take XP/rank after raiding
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Co-op Revival bug
You are able to revive players through walls in co-op
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Not getting passive GenMat from active Outposts
I am having a lot of instances now where I lose time on my active Outposts but don't receive any GenMat towards my Advisors or Tribute level. I get XP, but not GenMat. Is anyone else experiencing this? If so, did it start after getting an Advisor to level 100? Or was there some other catalyst? Have you noticed a pattern to…
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Tomb spawning inside bedrock
This tomb spawned in the same place as regular bedrock. It took several attacks to get an angle that broke it.
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Melee lunge bug
Melee attacks can lunge at targets in places too small for a player to pass and break targets that are beyond reach without causing the player to move to the target or ever allowing them in range of a regular melee attack.
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Splatter + Hardened skin bug
Inconsistent interaction with projectiles hitting hardened skin + splatter corrosive cubes. not all bolts generate acid, some bolts penetrate into hardened skin. applies to guard bolts and player bolts as well as trap projectiles. Boltshot projectile will not interact with splatter in any capacity.
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Magnetic hands bug
Magnetic hands pulls ammo through solid objects disregarding line of sight.
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Repeatable and Arguably Game-Breaking Bug That Freezes HRV Pathing at Spawn
I've found and done a little testing concerning a bug in HRV pathing around Second Wave Holocube blocks and half ramp blocks. Basically, If somewhere along the HRV path you place a half ramp for him to walk over (In this case I discovered the bug in the midst of making a second wave bomb trap hidden by the holocube with…
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Only have two grenades in co-op
I've been playing co-op with a friend. He hosts. My HUD says I have 3 grenades, but after I throw the 2nd grenade it will then show 0. I've tried switching out hardware in the slots to see if that'd fix it, but it didn't. I always only have 2 grenades in co-op. (My friend who's hosting has his full 3 grenades.) I checked…
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PC player bases not being displayed after todays update
If you turn on same platform content only as a PC (steam) player, no outposts will be displayed. If you turn crossplay on, console player outposts will be displayed only. PC outposts currently will not show up as raid targets under any circumstances.
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Report Any base with corrosive cube (second wave) with traps behind it , all down a single hallway
As said above. it’s not a feature of the game. If that were true, or someone who has a base like this tells you it’s true. Ask them , “ then why does my trap not work shooting through the corrosive cube while not in second wave?”. pure exploitation of the game, report report report, leave that game, block the player, at…
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Harvester path broken despite clear unbroken path
In build mode, the harvester tries to walk through walls to get to the GenMat. The path line breaks where the harvester tries to go through the wall, but the line picks up again further in the level and continues to the GenMat fine. Nothing is blocking its path, there are no gaps, and no traps have been placed yet, but it…
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The game keeps telling you your outpost is a different difficulty than it really is.
It's bad enough when you spend 20 minutes to an hour in build mode, thinking it's one difficulty, then you test it and the difficulty goes up, and you have to delete several entities to go back to the difficulty you thought it was. Yesterday I uploaded an outpost, where BOTH Build Mode and the Command Center told me, for…
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start page issue
I was playing when your server went down. On the main screen where its say press any button to start. it needs a quit to desktop button. I get locked in a loop of no server/network connection and press any button to start. have to use task manger to leave the game
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guy dies 18 times and i got nothing
guy died 18 times then just sits i get nothing for the kills
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Unpassable way
I tried hooking trhough this gap but stucked. I saw this problem before but i don't remember it. Idk if this problem is local to hellscape blocks or blocks in general
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Bug with Wastelander
Dear MyM Team, I have your game on the PS4. I upgraded the "Wastlander" to level 3 and could play normally with 3 projectiles. Then I did the map making tutorial. Since then, the Wastlander has been shown to me at level 3, but in the game I only ever have 2 projectiles. Already reinstalled the game. But that didn't help.…
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General Bugs & Game breaking bugs I've encountered
This will be broken into two categories the game breaking and general while game breaking is detrimental for the game must be fixed asap imo. Where as general bugs are thought of as quality of life fixes/ironing out once the game is fully playable with a healthy matchmaking system. Game breaking bugs also tend to give a…
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Danger Level Bugged
The danger level seems to be random and change for no reason on levels. I've made levels specifically to fall well within the normal or dangerous level, and somehow they end up becoming a higher danger level without me ever actually adding any traps or enemies into the level. I've had very easy levels with only a few traps…
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Corrupted Bedrock Textures
After making some edits to my base, I exited my base. I immediately realized I wanted to undo some of those changes so I loaded back into my base to find all the bedrock textures look corrupted. I exited and reloaded again and the visual bug persisted. Attached are some screenshots. I would provide log files, but it…
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Sometimes pheonex revives inside blocks.
Blew myself up with grenade to get out.
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The Magical Bolt return bug. ( found )
The Devs have replied to this post on steam and are thankful for me finding it, they are looking into a fix but have no idea how long it may take. ------------------------------------------------------- The reason why sometimes you see your / raiders bolts return magically. HOW I FOUND THE BUG: ( You can skip this if you…
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Gun Bug.
My volt lancer is lvl 3. But it has all the characteristics of a lvl 1 volt lancer (like: reload, range, ammo count). I've verified my steam files (did nothing). Could also try to reinstall the game? Devs, pls fix my gun. (the site does not let me upload the screenshots it says ive got no permission to upload)
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Inconsistent Interactions Between HRV and Holocube
First wave and second wave holocube and HRV seems to not be handled correctly. PROBLEM: When a holocube is used without modifications, HRV will ignore it as a pathing floor, showing that it does not calculate it as a valid floor block. However if the second wave modification is used on the holocube HRV WILL treat it as a…