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Problem with entering my social basses.
I have a problem with entering my old basses that I seet on social . It just load to chalf and error pops up.
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Incinerator Fire Goes Through Hardened Corrosive Cube
As the title says. Everything else gets stopped/blocked by hardened cubes, from weapons to hardware to traps and guards. But not Fire. I assume it’s not intended, and if it is, seems like an inconsistency with the hardened cube interaction.
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Dbd initialization completed not loading after
When booting up dbd ps4 the loading process proceeds like normal until the initialization completed screen where the game stops and doesn’t start. I been trying for 3 days and nothing it works fine on my boyfriend account but not mine please help. ID USER ladydragon01_
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Replay Bugs
The replay side of this game seems to be a little buggy. I love the features, but they don’t work sometimes. For example, I’ll occasionally have a replay that I can’t go into the flying around mode. They are also a bit laggy at times. Also, is there any chance y’all could add a rewind and fast forward feature? That would…
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Bug or feature? One way door
I found this potential bug or interesting feature in another one of my bases on accident, then replicated it in this new base for a fun gimmick. Using a certain setup, you can make a one way hole which allows the raider to pass through one way, but not another. The base layout was designed so the front door or back door…
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Trap range of iron claws behind holocube with 2nd wave mod becomer shorter
Iron claws range is not stable when these are placed behind holocube. As far as I checked the range, :The range become 1 block shorter when these are placed behind holocube with 2nd wave mod : in some case, the range become 1 block (not 1 block shorter) when these are placed behind holocube with 2nd wave mod and eagle eye…
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Outpost Status
At the end of each prestige level, the outpost status now defaults to social instead of inactive.
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Glitch with wesker?
I was playing Zarina into a Wesker and I glitched the game. The glitch wouldn't allow me to interact with anything or escape. I was in a chase with Wesker when I tried to go into a locker but he grabbed me with his power. but my inner healing perk activated when he did that. After that he hooked me then I was rescued but…
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Dreadshore content cost (unsure if bug)
ravager, demolition cannon, sentry laser, and nautilus suit all cost 15,000 cells. not sure if this is a bug or not. it could be this was their intention for a "cell sink" but after giving all the previous players the stuff for 2 cost it seems like a decision that only hurts newcomers if it was intentional. so i'm gonna…
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Hard to explain - input lag ps5
Sorry if my explanation is a bit confusing. I've noticed at random times my controller acts like it loses connection. If I look left/right it's like the controller input drops and it keeps moving in that direction until the connection is reestablished. I have a decent understanding how fps games handle online play. Your…
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Guards can walk on air
when the block next to a guard has a trap on the bottem, the guard is able to walk across while hugging the wall that the trap is on, it seems to only work with the guard in the direction to the front of the base but this allows them to walk on air. I tried attaching a video to show what i mean and how its done but i…
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Experience bug(exploit)
I just found a serious exploit that can happen tested and I found that you can gain personal experience points that will level you custodian, but it will count as a death and triple your death count if you repeatable do it I won't go in to details since I don't want to spread it but abandoned your old failed raid and gain…
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Replay crashing the game when forward skipping and raider dies
Hi there, I consistently get the game to crash when watching a replay and I try to skip 30 seconds forward and the raider dies within those 30 seconds. If I skip outside of a raider dying, it works as normal. Platform: steam
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Bloodlust mod range decreased?
It has come to attention from several expert players that blood mod range has apparently decreased approximately half of what it was used to be. As there are a number of known issues concerning guard mods since last patch (the dead man switch mod randomly doing nothing and causing guard to disappear, the flame walker mod…
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Rank Up Rewards
When you rank up, it tells you what you are getting but not how much you are getting.
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Coop Disconnecting
Me and my friend and quite a few people online are having problems where every other game we have to restart the game because it disconnects on the loading screen and we get stuck. Haven’t had it happen in solo, only when playing with a friend.
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Overdrive not awarding correct amount of genmat
first one should have +8800 second should have +7400 is there some hidden cap that i wasn't told about? if not i've lost a LOT of genmat because of this.
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Death pistons inside deployed dome shields are routinely still killing the player.
i deployed the flash barrier, it was up, blocking fire, i shot the fire, then i died to a death piston i was standing on dead center of the flash barrier. this has happened enough that i know it isn't me stepping out of my dome. i've also had lasers pierce the dome. also, there is no report function for an outpost you've…
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Non-host is having to abandon Outposts
When playing in co-op, both Outposts that have been beaten and Outposts that the host left and abandoned are being kept in the non-host's list until they themselves abandon the Outposts. This bug removed a few maps I'd saved to re-visit later from my list, so that really sucks. Platform: PlayStation
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Sentry Beam Aiming
When the sentry beam activates, it's aiming at the raiders feet, shins at best. It should be aiming at the waist/torso. Because of this, it makes very little sense to place the beam at ground level facing the raiders. When in an elevated position, this really doesn't negatively impact it much.
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Base Capacity
So it's around 2:40 pm est and it's the first time booting up the game after the new release. When I go to prestige my base I get my usual notice that I can increase my capacity, however when I got to do so I'm provided with an error saying that I am over capacity and I actually need to DELETE something in order to keep my…
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It's now been 6 months and this is still a bug (former title 3 months)
EVERY SINGLE ONE OF THE BRUTALS SAYS 0m how hard is it to fix your distance display? three months almost the game has been out. Come on guys.
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Harvester Spawn Kill
Harvester can still be automatically killed at spawn. Here's how. Place death piston over a ramp, have guard patrol walk into piston, killing the guard which then falls down ramp, the guards body explodes. This can be done right at the start killing Harvester within a couple seconds. There is no way to prevent this from…
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Grenade issues
I've noticed and so have others that when you go to throw a grenade sometimes it barely goes anywhere and you end up killing yourself. It doesn't matter if the angle is up or down. Other times it'll go the distance.
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Prestige Still Malfunctioning! Video Proof
This issue killed the game for me 2 months ago, and I figured with new update it would've been addressed. I cannot play this game when such a vital system is malfunctioning. Prestiging doesn't always work. I've lost 10 upgrade ranks minimum to this bug, and not just on this Bonham outpost. It happened on Merit as well.
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Flamewalker Augment for Warmonger is deleted
In PS5 version, Flamewalker augment is deleted. No longer exists in argment menu and argment unlock menu of advisor. This augment name and text has not been translated in Japanese version so I changed text language from Japanese to English and restart the game but it still happen.
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Sentinel with secondwave
I've come a crossed a bug when the sentinel has the second wave option. When the raider hits it with a plasma bow, the bolt just bounces off as seen in the video below.
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Error when accessing some outposts
I've been getting this error on several outposts when going to raid all night when selecting and heading to it
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Thumbnail spoiler
I've noticed that thumbnails will give away a holocube or a second wave tramp within the visible range of the thumbnail. This let's the raider know before selecting which outpost to raid. Something minor but needs fixed.
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Phoenix Pod bug/glitch with Flash Barrier that makes it not get destroyed after taking the Genmat.
I could replicate it always, and what they did was: was to place a shield, then throw a Phoenix Pod over it, in a way that it doesn't get positioned but "floats" over the shield close to the wall, and get the Genmat before the timer runs out. This allows to escape most second phase bases with just 1 death. I tried it and…
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In replays, reverting back to normal speed feels like it's slower than normal?
I've noticed that if you have it running at 2x speed then go back to x1, sometimes it feels like it's playing slower than normal speed. I think this occurs more often if the person they're watching dies at 2x speed or if it hits a buffering moment while at 2x speed. Next time I see it I'll try to get video but it's pretty…
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Infinite Ammo Bug with Reproduction Steps
1) Go to the center of the map (yellow circle level with or 1 block below starting level) 2) Start blasting
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Bedrock Pipe Corner Block has a Larger Collision Box than Normal
The bedrock block for a corner with a metal grate and a pipe has a hitbox that extends beyond the top of normal block height. This block's collision box extends outside of the block and lifts the player up The horizontal and vertical versions can be used to make some unintended and confusing traps. No movement keys are…
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Defense deleted for splatters (missleading death tag)
I have corrosive cube with splatter addon and if someone dies bc of splatters the tag says "defense deleted". As if there was a trap I removed or as if this kill is from prev version of the outpost (it's not). Technically it is correct (I guess?), the splatter spot was deleted, yeah, but not by me. The corrosive cube is…
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Harvester Path Issue
IGN: WraithReaper 74 OP: Dollar Bay HRV won't find the valid path when the path is completely clear. It tries to go wherever and just stops when there is a clear path.
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ошибки, которые не замечают разработчики.
Начнем, пожалуй, с Вескера. Я считаю, это самый кривой маньяк во всей игре. На личном опыте, не сосчитать, сколько раз, перепрыгнув уже через окно, захват Вескера отправляет меня обратно и засчитывается атака. Это ненормально. Такое происходит не только с окнами, но и с палетами. Порой зависает, и он бегает, слово вечно…
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Prestie issue
IGN: WraithReaper 74 OP: Hixson I just prestige an OP (Hixson) to level 10. Not only did I not get any more build capacity with the prestige, it took my level from Brutal to Dangerous. What the heck is going on? Seem that 10 things get fixed our altered and 3 more break....lol Thanks
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Friend request
Hi! I accidentally deteled my friend from fried list and now I can't add her back. She plays on XBOX and I play on PC Steam. How can we add each other now if when we both search each others name we get infinite loading loop BR
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Pistons will activate and can kill players through second wave holocubes
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HRV will not move if a Second Wave Holocube is placed above a Corner block
As shown in the video, HRV has a valid path to the genmat. However, HRV will not begin moving until after the genmat is taken and the Holocube activates on the second wave. The specific setup with a Corner block under a second wave Holocube will make this happen every time.
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Extended pistons (and impalers) will teleport the player when standing on one while destroying it.
This can also be used to warp the player through a hardened corrosive cube, but not a normal block.
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Stats
The outpost stats are not capturing correctly. I have an outpost that says I have only had 1 new raid attempt and 1 new death but in reality it has had 3 new raiders with 1 death, 3 deaths and 2 deaths.
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Trap behind 2nd wave holocube activated before raiders take genmat
Before the lasted hotfix applied, bomg ejector behind holocube that equip 2nd wave mod didn't activate before raiders took genmat and it activated after they took genmat. After the hotfix applied, it activate before raiders take genmat. I'm bit confused because relaase note of the hotfix says this is fixed, but actually it…
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HRV Bug: does not move at all from start
Played on a random normal difficulty outpost (not social), noticed HRV isn't moving at all. Luckily builder had marked the way. Played through. Noticed HRV only starts moving AFTER genmat is collected. Donnu if this is a bug or exploit. Here is the video of full play-through. Have no idea what causes HRV to just stand…
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Wesker Parkour Bug
Was playing this game with Wesker and I somehow ended up on top of the box instead of vaulting the pallet with his power and killed the survivor and felt bad for him because he was helpless and couldn't do anything in that situation, fix this bug pls.
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Low FPS on Intel Iris, until getting inside the base
Since the last update, I have noticed that FPS is quite low when I'm outside the base. It only picks up when I am a few blocks inside the tunnel. So at least it's not a problem for the entire raid. I can live with it, but reporting anyway. The outpost editor has the same behaviour. Also worth noting that I'm using Intel…
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Overall PlayStation performance is WORSE after hotfix
The performance is worse in both in single player and in co-op, on both the PS4 and the PS4 Pro. The framerate is not smooth, even in single player, even on smaller maps. The non-host in co-op is experiencing more desync issues and more issues with the grapple releasing unexpectedly, getting killed because suddenly they…
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HRV pathway corrosive cube bug or intended?
so i searched around for the keys words "corrosive cube" and "HRV" "pathway" n a few other combinations, didn't find anything talking about this. i have seen 3 bases that have traps set up like this, were its just a long room full of second wave corrosive cubes, so far they all have been possible but i worry that this can…
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Co-op building icon distortion
corrosive cube thumbnail displaying distortion or corruption