-
Old replays popping up
I just had a replay in my list that was from an old oupost, pre-prestige-ing and upgrading it (so probably sometimes from yesterday), with actual date and time though... dunnow if it helps but here is a screen from that replay (cant report replays from raids on my outpost btw, just my own raids, no idea if thats…
-
Camera shake
At some point, the camera decides to shake like there’s a problem with ping
-
Loadout doesn’t always says
When you pick your outfit and gun It doesn’t always save when you start the match or even when you come back to your lobby
-
Kicks my friend
After me and my friend play three matches of the game he gets kicked out after the third match we play on different versions of platforms he’s on PS4 I’m on PS5 it only kicks him. I am the host
-
"Second phase" add-on not working?
I've made a base and while testing it, both the phase-2-modded plasma balls shooting traps were visible and active before I got the item. Some other traps may have been affected too.
-
Achievements for Beta testers
So a buddy of mine noticed that if you played in the Beta, due to our progress carrying over, it makes some achievements unobtainable. For example, Reach level 2 on Chimera...well obviously we have already done that, but neither one of us have the achievement for it. He leveled his Chimera up to level 9 and it still didn't…
-
Minimum Defense not reached
There is a base building bug, where i just visited my first base to collect the gen mat from a killed raider and after collecting it, the minimum defence required to activate the base is suddenly not reached. I didn´t change anything on the base. Just picked up the cube and bam, base deactivated. This was on Steam
-
Multiple Game Freeze when Alt-Tabbing
A few times the game froze after I alt-tabbed to another application. Solution was to simply force shutdown of the game in Steam client. All freezes occurred in Sanctuary, next to cosmetic/armor suit guy. I could always still hear general environmental sounds, so the "freeze" appears to be visual. Although, I am uncertain…
-
Boost effect of the closed playtest still active.
When you activate the hardware advisers boost, which no longer should allow you to save hardware in a run, there is still the same percentual as if the boost that saves hardware in an attempt on an outpost. Meaning you can still have 2, 3 or even more phoenix pods, multiple Flash barriers as well as stack 6 or even more…
-
Glitched and Static Colored Textures
Some blocks and the extractor creature that leads you to the GenMat sometimes have a glitched or static colored texture, at first i thought it was like a confetti customization or something but then i saw the exact same static texture on the loading screens lines of static passing through my screen, for the extractor…
-
Minor bug: Invisible barrier at top of ramp
I experienced this bug on Champaign by TrashBen. Trying to walk up a ramp and over the top, my character got stuck on the lip, and would not walk over it. In the end I had to jump over it. Curiously, I have only experienced this bug once. Not in any other raids. Maybe it's Unreal Engine's BSP and nothing to do with Meet…
-
Corrupted see through blocks
I have tried to install MyM on my different drivers and change the graphics but none of them seem to change the outcome. All blocks except for bedrock becomes see through when I get close to them and in some ekstreme cases entire map Is see through se the only thing I can go by is the traps, mobs and decor-blocks. Any Idea…
-
Speedrunning can cause overly-aggressive death groupings
See screenshot above for an example. The player attempted to speedrun my map, which has quite a few anti-speedrunning features. Since each of his attempts mostly ended in death under 30 seconds or so apart, most of the deaths got grouped together, despite occurring over the entirety of the replay.
-
Issue whenever editing loadout on older devices
I have a Computer that doesnt have the greatest processing power, But on the lowest settings the game runs incredibly smoothly and is incredible fun to play, howsoever whenever I go to change my loadout the character in the loadout menu is rendered at a very high quality, this issue also persists whenever you are speaking…
-
[Minimal] Infinite refresh loop in replay selection window
Sometimes there are some replay duplication bugs that force a refresh (and may change the showed list of replays), I believe this what already reported. What I did not see reported was that, when you delete enough random replays you may get stuck at one point with an infinite loop of refresh of the list of replays. This…
-
[Critical] Reduced amount of looted mat in your outpost does not reset.
There is currently a bug that is hard to notice for builder but will hamper most of their progress if playing mostly builder. When you loot an outpost, I believe there is a system so that when the same people die multiples times to the same stuff in the same raid, you get less mats over it. This is fine and all, but the…
-
Harvester loses its path
After me and a friend built an Outpost that got raided once or twice, we went back in to do some edits and suddenly the Harvester had lost its pathfinding. Instead of following the path it had been using, it kept getting stuck and trying to pathfind through a wall. No matter what we tried, we couldn't get it to change its…
-
Prestige bug
my outposte prestige is -8230 prestige kills 105% and -5% dant refill or upgrade the outpost
-
Red metal-topped bedrock is slightly taller than other blocks
The red metal-frame-topped bedrock blocks are very, very slightly taller than all other block types. As a result, the block arrangement in the screenshot above is impassable on the left, but passable on the right. Bolt traps can fire through the triangular hole in either case, but in the case of the left arrangement the…
-
Game crash - multiple player building issues
1. Game crash - after exiting multi-player outpost builder. 2. issues when testing and editing outpost, The host's character model would appear in t-pose instead of camera builder 3. issue - when using test in position feature, sometimes the gane would randomly start either host or guest near genmat objective, unless both…
-
Social outposts deactivated
So i set some ouposts to social, and they were shown in the search and had the social sign in the build tab on the command center. Now i loaded into them again to make few cosmetic changes, and just escaped-x-ed my way out again. They seem to have defaultet back to "inactive", and i cant seem to set them to social at all…
-
Can't retry raiding because Retry button is [Empty]
I've been trying to adjust the various key bindings. Now when I die while raiding, it says '[Empty] Retry' and there's no button in the keyboard bindings for retry/respawn.
-
phoenix pod not working?
Is there a specific way to us the pod no matter where i die after the pod being placed close or far it is not working.
-
Outpost is actually max points but shows less, after prestige you can build almost double
Sometimes even when my outpost is at 1495/1500 after i leave it it shows only like 300/1500. If I go back in and prestige it, it thinks its only like 300/1615 and lets me build 1200 extra of things. This has happened to 2 out of 5 of my outposts. Sometimes it doesn't happen but I was able to make an outpost 2600/1500 and…
-
Overlaying tabs in the outpost ESC menu
Clicking Settings->Prestige overlays the Prestige tab on top of the Activation tab
-
Negative prestige points
Hello I just built a succesful outpost with 31 kill ratio and for some reason my prestige points is negative. I love your game btw. Thank you in advance.
-
Can't upgrade prestige in french language
While playing in french language, the prestige page layout of the building mode does not display the upgrade button, and there are some overlapping texts. I had to switch to english language to upgrade my outpost. Thank you anyway for this great game, I have a lot of fun playing it !
-
Evolving the chimera, or opening advisor screen, interrupts their speech
When I enter the Sanctuary and I am told to press the button, I go straight to the button and press it. But this always interrupts the Chimera's welcoming speech! Which just feels yucky. Suggestions to fix this, either: 1. (Easiest?) When the button needs to be pressed, keep the Chimera silent until it is pressed, so there…
-
Outpost was fine, but then said over capacity, and then prestige failed
So the outpost was apparently fine. I had set it to active and people had been raiding it. But then I went in to collect some materials and also make a test run myself. Then I tried to leave but I got a warning message (your base will be deactivated because it is over capacity and also some other problem). So I thought I…
-
Possible to make a Raid Impossible(Nevermind)
You can take the Ramp Corner piece and rotate it onto its side sort of, and it completely blocks the path but doesn't prevent the level from being published. This was magically fixed right after I posted this.
-
Mapping Keys
Good morning, I just tested "Meet your maker" impossible to reset the keys. The game tells me that the key is empty when I remap everything. do not understand anyway the uh looks great
-
After skipping forwards in a replay, it glitches for a few seconds
When I am watching a replay, and press E to skip to the next event: It takes a while to get there (depends on how far forwards the event is), ok expected. When it does start "playing" often the visuals freeze up. I can hear things happening but I can't see them. I think 1. is just expected behaviour. But 2. is quite…
-
Adrenal Converter does not work
SImply does not function. I put up a group of warmongers, some in armor and some not in armor. Some had adrenal with armor, some had adrenal with no armor, and some had no adrenal. All ran the exact same speed, in fact the one with no adrenal kept pulling ahead and getting in front
-
Sometimes freeing yourself from an Iron Claw will cause you to move at super-speed and float.
I think it has to do with using your grapple at the same time you get grabbed but I am not sure, I've had this happen a few times and it usually trivializes the outpost. You will move insanely fast and gravity stops affecting you completely. Using the grapple hook again will undo the bug.
-
Corrosive crashing the game
I made a map i placed around 15 corrosive cubes in the front of the map so you can see them as soon as you load in. And now i cannot enter that map it just keeps crashing...
-
Multiplayer raid
if you !and! ur mate surrender the raid and 1 denies both are stuck in loading screen. And ######### is this report spam block u want bug reports or not now i need to wait ...
-
Graphics Glitch
-
Another replay-list bug
Only when i filter for succeeded and failed raids i am able to see entries, not when i select "all raids" or "unwatched" Edit: Relogging fixed that
-
weapons upgrades dont work
none of the weapons i upgraded the ammo capability has indeed upgraded, it stays with the orignal weapon ammo value
-
Volt Lancer Mk3 Incorrect Description
When you upgrade or view the Volt Lancer at Mk3 the description goes from "A powerful electromagnetic bolt launcher." to the incorrect text of "A fast-shooting, lightweight crossbow.". This is the description for the Falconic Plasmabow.
-
Pressing L always opens the pause menu
When rebinding any action to L, e.g. "move right", and pressing L in-game, this opens the pause menu. In the control settings there is no option that let's me change this behaviour
-
Remeber the claw bug that made you fly in the closed playtest?
Yeah its back, or never left. In this case, I am not too sure what happened I got grabbed by multiple claws at once then they were somehow destroyed by other traps and then I was flying. I will go into more detail the moment I encounter it again.
-
Discrepancy in deathcount between build-overview and mode
I have 15 deathcounts on an outpost for a while now that are persistent in the build-overview but not displayed when loading the build mode Build-overview before clearing the kills: In build-mode: Build-overview after clering all kills (did minor changes thats why the capacity is lower): Lmk if you need more informations…
-
Grapple bug from closed beta still exists
Grapple bug from closed beta still exists. The one where you go zooming around Melee the grapple hook when it connects
-
Prosarmogi 3D Model Texture in Menu Incorrect
Consistently, in the single-player Sanctuary Hub, if the user opens up Prosarmogi’s menu, switches to the “Suits” tab, and then back to the “Boost” tab, Prosarmogi’s 3D model will have the wrong texture applied. Steps to reproduce: Travel to the user’s Sanctuary Talk to Prosarmogi, the suit Vendor Switch to Prosarmogi’s…
-
Collected synthite in your outpost doesn't register until returning to the sanctuary
Entering one of your outposts with the intention of prestiging it is only available for purchase if you have the necessary synthite before entering the outpost. If you happen to collect enough synthite from killed custodians it'll only register after going back to the sanctuary.
-
Currency rewards are no longer added to my totals
I have stopped receiving GenMat, Parts, and Synthite and can no longer progress. I first noticed that I did not get any when upgrading the Chimera, and have since confirmed that I am not getting any from my base or from raids, except for 50 Synthite I got from a tomb. Rewards no longer add to my totals.
-
Killcount + accolade without raid attempt
See picture, didnt have a replay either
-
Capacity bug
I build a 3k outpost and filled it to the brim. In the build-overview at the command center it never schowed the filled capacity though but some lower value (See picture 2 which was taken later though). I leveld the prestige of that outpost and got +175, but the total in build-mode suddenly dropped to the lower value shown…
-
not being able to restart a raid
I was Raiding with a friend last night when we ran into this problem. I had died to a trap and my friend was still alive but ending up getting disconnected, I was still stuck on the screen where it says wait for a friend to revive you. You can still go into the menu and restart your raid from there but would be a nice…