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Corrosive crashing the game
I made a map i placed around 15 corrosive cubes in the front of the map so you can see them as soon as you load in. And now i cannot enter that map it just keeps crashing...
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Multiplayer raid
if you !and! ur mate surrender the raid and 1 denies both are stuck in loading screen. And ######### is this report spam block u want bug reports or not now i need to wait ...
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Graphics Glitch
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Another replay-list bug
Only when i filter for succeeded and failed raids i am able to see entries, not when i select "all raids" or "unwatched" Edit: Relogging fixed that
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weapons upgrades dont work
none of the weapons i upgraded the ammo capability has indeed upgraded, it stays with the orignal weapon ammo value
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Volt Lancer Mk3 Incorrect Description
When you upgrade or view the Volt Lancer at Mk3 the description goes from "A powerful electromagnetic bolt launcher." to the incorrect text of "A fast-shooting, lightweight crossbow.". This is the description for the Falconic Plasmabow.
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Pressing L always opens the pause menu
When rebinding any action to L, e.g. "move right", and pressing L in-game, this opens the pause menu. In the control settings there is no option that let's me change this behaviour
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Remeber the claw bug that made you fly in the closed playtest?
Yeah its back, or never left. In this case, I am not too sure what happened I got grabbed by multiple claws at once then they were somehow destroyed by other traps and then I was flying. I will go into more detail the moment I encounter it again.
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Discrepancy in deathcount between build-overview and mode
I have 15 deathcounts on an outpost for a while now that are persistent in the build-overview but not displayed when loading the build mode Build-overview before clearing the kills: In build-mode: Build-overview after clering all kills (did minor changes thats why the capacity is lower): Lmk if you need more informations…
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Grapple bug from closed beta still exists
Grapple bug from closed beta still exists. The one where you go zooming around Melee the grapple hook when it connects
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Vendor menus have incorrect text boxes
Consistently, in the single-player Sanctuary Hub, if the user opens any of the vendors' menus, the text boxes will momentarily show the default text box text. Steps to reproduce: Travel to the user’s Sanctuary Talk to any of the vendors (Prosarmogi, Prota, Elpida, or Chrona) Observed Result: The vendor’s menu UI glitches…
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Prosarmogi 3D Model Texture in Menu Incorrect
Consistently, in the single-player Sanctuary Hub, if the user opens up Prosarmogi’s menu, switches to the “Suits” tab, and then back to the “Boost” tab, Prosarmogi’s 3D model will have the wrong texture applied. Steps to reproduce: Travel to the user’s Sanctuary Talk to Prosarmogi, the suit Vendor Switch to Prosarmogi’s…
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Collected synthite in your outpost doesn't register until returning to the sanctuary
Entering one of your outposts with the intention of prestiging it is only available for purchase if you have the necessary synthite before entering the outpost. If you happen to collect enough synthite from killed custodians it'll only register after going back to the sanctuary.
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Currency rewards are no longer added to my totals
I have stopped receiving GenMat, Parts, and Synthite and can no longer progress. I first noticed that I did not get any when upgrading the Chimera, and have since confirmed that I am not getting any from my base or from raids, except for 50 Synthite I got from a tomb. Rewards no longer add to my totals.
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Killcount + accolade without raid attempt
See picture, didnt have a replay either
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Capacity bug
I build a 3k outpost and filled it to the brim. In the build-overview at the command center it never schowed the filled capacity though but some lower value (See picture 2 which was taken later though). I leveld the prestige of that outpost and got +175, but the total in build-mode suddenly dropped to the lower value shown…
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not being able to restart a raid
I was Raiding with a friend last night when we ran into this problem. I had died to a trap and my friend was still alive but ending up getting disconnected, I was still stuck on the screen where it says wait for a friend to revive you. You can still go into the menu and restart your raid from there but would be a nice…
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Guard ragdoll glitch
During one of raids i shot this poor fella in the stomach and this happens to him. My thoughts: maybe triangle wall hitbox dont match with guard hitbox perfectly(and projectile)? If i dont forget, i l try to replicate same scenario in my own base and try this.
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Game freezes when trying to build an array/walls
When i try to build a wall or floor sometimes it seems the height will move too fast and go way too high causing my computer to just freeze. Could be trying to go on to the height limit and does it too quickly?
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Constant EXCEPTION_ACCESS_VIOLATION crashes, within 10 minutes of launching
Hello, I've been having constant EXCEPTION_ACCESS_VIOLATION crashes. I have updated my drivers, reinstalled the game, verified game files, performed /sfc scans, and more. Looking at the .xml files, the crashes always seem to occur at <ThreadName>RHIThread</ThreadName>. I can provide the crash logs and dumps if needed. The…
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Overlapping alert-signals
On the command center, getting that now and then (probably cause i have depleted/inactive outposts?). Super minor, but hey :D
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Co-op revive on slopes is hard to find where it is
May be a controller thing, my friend did not get the prompt right where the revive is if I died on a slope. He had to play around with distance and angle to get the prompt.
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More ranking bugs
So first of all the rank is not shown to the person in acoop if they just unlocked the rank. Second, my friend get +500 elo not sure if this is supposed to happen when you play with a masters player but still will leave it here. Third, he gets shown that he is silver when in the lobby he is shown to me to be bronze.
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A bunch of rendering issues
Running the game on higher than recommended specs but still run into rendering problems -For reference Ryzen 5 2600 GTX 1650 16GB RAM
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Replay-menue bug (duplication)
Have a lot of replays right now and trying to scroll through them bumps me back to the beginning of the list and duplicates entries in the display. Can make that till one entry fills near whole list (closing and reopening removes the display error but the bug persists and reproduces when i open it again):
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Rank points bug
If you reach masters for the first time, drop below the 15000 elo, and then climb back to 15100 there will not be a rank points total displayed. A new note on that, it seems to be displaying zero as long as you don't lose elo again.
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Blocks disappearing and reappearing
I'm having an issue where major flickering is happening on blocks and they disappear when i raid an outpost. The object still has physics, meaning i can physicall collide with it and walk on it. Its just invisible. If you want an example i can post a Webm or Gif of the blocks showing that behavior. This is especially…
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Defenders getting stuck during patrols
When I create a new patrol for a unit there is no issues: I walk around a bit through my outpost and then head back to the start, However when the playback of said patrol begins, the unit gets stuck and will stop moving halfway through the patrol. To make sure this isn't just a playback issue, I tested my level, and sure…
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Abnormal high competetive points
Raided an outpost where harvey bugged out and couldnt proceed (reported that ingame) and got an insane amount of competetive points for that... see pics (somehow extraction report i got after finishing that outpost was bugged as well?) Yall have to call me master now! :D
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[Fixed] Refilling a base which fails to prestige does not work
-edit- This appears to be fixed as of today's patch! My base (Waipahu) did not prestige and became "Retired", I went into Build and to the prestige tab, then paid Synthite to refill the base. When changing the activation status of the base, all of the new genmat is immediately depleted in the UI. Exiting the outpost then…
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Unreal Immediately Crashes Whenever a Level Starts
I've not been able to play the Beta as every time I attempt to start a level, Unreal crashes on the loading screen. I started one level, and I had a major issue with invisible blocks everywhere and blocks not loading/rendering, and the game became laggier and laggier until it crashed. Since then, I've been unable to play…
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Beta Menu Bug
When I was in the menu in build mode during the beta 02-06-2023. If I went from the activation tab to the prestige tab, then to the 3rd settings tab. If I clicked on the activation tab again all 3 menu's overlayed each other at once. I was able to fix this by closing the menu's and opening them again.