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What raiders DO like to see
Mark your tombs clearly and don't trap them mark a clear path to genmat from the start don't use duplicate traps in a room keep the traps/guards in a single room at 6 or less tasteful decoration and use of lights thematic rooms artistic incorporation of traps an artistic facade for the screencapture a friendly message…
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Incentivizing Brutal Raids
How would you feel about a custodian skin that would unlock after 500 successful brutal raids? Seems like a good motive to me.
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What raiders don't like to see
1 door stall rooms more than 7 traps/guards in a room more than 2 plasma in a room anything that makes them lose ammo incinerators second wave only bases dead harvey blocked tombs holo cube blocked tombs high time investments anything that you saw on youtube large numbers of noise generating or moving blocks excessive use…
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Trap Mod: Smoke
Nice solution to panic and blind raiders for a few seconds. A smoke release after the destruction of a trap. An harmless alternative to the exploding mod with the purpose to confuse raiders and go slowly.. or use the hook at their own risk.
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Impaler Trap Mod: Spikes Always On
It should be an interesting alternative to fall upon instead of holocubes or just a gameplay alternative and cosmetic solutions for burrows and holes.
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Player Stats?
Is there a way to view player stats in this game? If not then I hope they add that in the future. I'd like to know things like number of successful raids at each difficulty level. Number of deaths. Average raid completion time. Average raid deaths.
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Need Help to Build a P10 Map
Hey Guys, i play Meet Your Maker since Release and I dont even touched P4 with one of my Maps, so i ask you if you have Tipps or whould help me Build a Map. I'm on PS5 and its also my last Trophy befor Platinium.
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Glad I Stockpiled Equipment
HARDWARE The cost to craft Hardware has been increased slightly by 5 Parts. The new crafting costs are as follows: Spike Drive: 15 Parts Blast Grenade: 15 Parts Flash Barrier: 25 Parts Phoenix Pod: 35 Parts That's from update today. Honestly, this isn't a big deal though. Parts have always been a pretty easy resource to…
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How to make Brutal Bases worth anybody’s time
First off , the rewards. perhaps beating one will automatically unlock a random Mod for any equipment you don’t have. Second off after all, you go into a brutal with limited items, some traps may require you to loose your ammo, and there’s no way of replenishing any of your secondary items ( grenades etc etc ) unless you…
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Tips for Corrosive Cube / Holo Cube / Sentinel
The corrosive and holo set on second wave will allow Harvey to walk to Genmat. Always remember, Harvey takes the shortest path. You have to make the second path connect in order for your second wave path to take effect. Once done, test run and watch Harvey take your second wave path first. When you grab the genmat, Harvey…
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Sentinel floors
So I'm noticing a new outpost build that I'm not entirely sure I like and that's the one where hrvs path is just sentinel floors. Prior to the update I didn't see this build and I mostly play brutal. I encountered my share of sentinel hell with killbox walls stuffed with the evil eyes however with hrv to walk over sentinel…
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okay mym community - you win
since the recent boycott of brutal bases it has gotten to the point where even attempting to create a "fair" and "balanced" brutal base is pointless because players just avoid playing them. sometimes i feel like i'm the last custodian on earth performing brutal raids. so fine. you win. i'm no longer making fun and…
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Thank You Developers
I know listening to a community can be really difficult since you have all kinds of voices coming from different directions all telling you different things. The best we can do as a community, is give our thoughts, the best you can do as developers, is try your best to listen and give us the best outcome. That being said,…
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LFG anyone?
Hi All! Im fairly new to this game, but would really love to play with anyone from PS4/5. I got really stuck on some brutal and dangerous maps, and would like help and advise on them. Thanks!
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Meet Your Maker | Ranked Rewards and Ranking System Updates
Greetings Custodians, Since the launch of Meet Your Maker, it’s been a thrill watching Builders and Raiders challenge each other in amazing ways across the wasteland. With all the creativity and skill on display we thought this would be the perfect time to not only reveal the ranked rewards you’ll soon be earning, but also…
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Is the game lagging after the new patch?
I've downloaded the new patch, and I'm noticing the game is lagging, like as is there was some input lag, and the game is like "stuttering", I don't know how to describe it. What I mean is: inside the game the FPS are as always, but it's like lagging and losing FPS even if the FPS are always at my max (60). Anyone noticing…
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Can We Get A Disable All Outpost Button?
Man, I'm getting tired of having to log into each outpost individually to turn them off at night. Simple stuff like this goes a long way to the games longevity.
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Issue with limited revive in co-op if we do get it.
Now don't get me wrong, am all in for limited revive, i don't like the cheesy unlimited revive where ppl can use 1 person to bait traps while other hangs back and revives and .. well barely die... kinda ruins the fun. Now i always thought 3 revives for the whole team is about the right amount... ...but then i just realize…
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Why your Base may not get raided
I’ve been playing since release, the day after to be precise. Overtime I realized what kind of capacity bases get raided more than others. Small capacity bases are more prone to raids due to 2 main reasons #1. Small capacity = short and sweet #2 small capacity = manageable death cubes ( not as much fighting) your medium…
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How Would You Feel About Deathslinger's Rifle Being Added?
This is for those of you who play Dead By Daylight (DBD). I think the rifle could pretty much be ported over and work great. It would be a hybrid ranged/melee weapon. Ranged when aiming and slashing otherwise. The melee couldn't deflect bolts or break armor and would be about the same attack speed as the crushing sword. IE…
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Devs, You Hit The Mark With This... Almost...
"Third, the Abandon Outpost feature. If you start an Outpost that you don’t like the look of – you have the option to leave it. We've heard the feedback that this is detrimental to your Ranking, and we will be changing this to no longer subtract Ranking points for abandoning an Outpost – this change is planned within the…
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Who can be an exploiter?
1- Raiders 2 - Builders 3 - Both 4 - Neither
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Is There A Level Cap For Players?
Just curious. I'm good with it either way. Like the advisors have a cap of 100. I was wondering if players had the same cap.
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Motor in Wall Prop?
Hi fellow Custodians, where do I find the block prop with the motor in the wall? I just have the one with the piston cylinders? Thanks :)
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HRV counts as a Hazard
In case it was not know already, I would like it to be known that HRV counts as a hazard. You gain the benefits of frenzy upon killing him. Killing him is justified.
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Destroying a Base Should Give Partial Refund
So you built a base that stalled out on prestiging. It just doesn't get enough raids for whatever reason. Throwing more resources down the drain keeping it going just isn't worth it. So you decide to pull the plug on the base. Why can't the player get some orange resource refund to help with the purchase of a new base? I'm…
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PSA: "free exp" levels
I've seen a couple of these crop up since someone made a youtube video about it. It's just a whole load of exploding impalers, you hit one and they all go off like a chain of dominoes. This is followed by a suicide booth to give the builder a kill for their troubles. I'm here to tell you they don't work. You get the 20 exp…
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Normal Outpost Building
Is it just me, or are normal difficulty outposts kinda the most fun difficulty outpost to make? Something about having limited blocks and a small trap economy makes for a really fun challenge. And you have to really consider how you group traps together, since just scattering them throughout your base won't produce the…
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Accolates system is bad
This is a rank competitive game and thats why we dont need to get most of the prestige exp in votes and more exp should be given by kills. The only ones giving votes rigth now are noobie people who consider easy crappy outpost fun, easy tombs brutal and a smile or hi as artistic.
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Where can i find the list of best clear times for a champion outpost?
It's statet in the description that champion outposts get their own best time list, where can i see that? Under Settings / Tutorials / Champion Outposts "... .A leaderboard will keep track of the best raiders to take on the champion outpost." How can I access that leaderboard for my outposts?
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👉️ why you shouldn't put an outpost on overdrive!
So you've built an awesome outpost, and are pretty confident it'll get plenty of kills. It might sound enticing to set it on overdrive to get extra Genmats for each of those kills. Don't do it! Everytime a raider steals your genmat (successfully escapes your outpost), you lose 300 GenMat out of your Outpost's Pool. It…
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What is the highest single player kill count you have had in a base?
I think my highest was 41 and that was in a normal difficulty outpost. I'm really not saying this as any sort of brag. It's more like I've struggled figuring out why someone would be so determined for such a small reward. The person did succeed in getting the gen mat but there is no way I'd spend that kind of time on a…
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Advisor Boost Balance
I'm finally reaching the stage where I'll soon have everything I care about unlocked. So where I'll spend those extra resources will become quite relevant. Which leads me to the topic at hand. There seem to be some issues with balance when it comes to advisor boost imho. Suits - Boost gives info about missions before…
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Accolades for the raiders?
Just as the title says - it would be nice to be able to give out accolades for people riding your outpost. Sometimes raiders show such good technique or persistence, or will to overcome that I wished I could complement them. I think it's not only a nice thing to implement, but could also create an additional motivation for…
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Harvey's job in lore
Harvey's job is to run the genmat for the outpost owner, it is a byproduct of him mindlessly doing this that allows raiders to follow him along his route to his occupation. as an outpost builder i recognize the raiders are thieves there to take what i have sent Harvey to collect. As his employer, i do believe it is well…
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Piston killing the harvester at the start of the match shouldn't be a thing
There simply shouldn't be a way for map makers to auto kill harvesters. If the raider kills the harvester, cool. If the harvester dies from a trap triggered by the raider, cool. If the harvester dies as soon as the match starts, not cool. I can't even begin to understand why this isn't fixed yet. So easy to do to. Just…
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How I give accolades after a raid.
Most people are different about giving these out, and sometimes they just don’t reward you. I give out a Fun accolade if I had ran through a non-exploit base. Regardless of how easy or hard you had it and the objective is obtained / unknown tombs. I give out an Ingenious/ Brutal accolade combined if your setup legitimately…
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COMPREHENSIVE Hardware Guide!
Full guide to hardware and all the nuances in between - I promise you'll learn something new and never look at the Flash Barrier the same way! https://www.youtube.com/watch?v=uuL0YHGc10Q
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Synthite Acquisition Rates Should Be Increased
Even using the synthite 30% drop rate boost, the acquisition rate of synthite is too slow. It is entirely too much of a daily grind to keep outposts operational. I don't really care how they increase it, but please increase it. Alternatively, decrease the synthite cost to re-energize an outpost. But the grind is too much…
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Prestige level 10
So I have a base at level 9 but I hear that if you prestige to level 10 you can't use the base anymore. Can't you have a reward of a new burial site or have it as a site that never drains. It feels like a grind fest when a lot of work went into them. Even a new evolution for Harvey when p10 where he can fly to the gen mat…
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Found out why devs don't talk here
they're busy talking on reddit instead. why are we not seeing this kind of staff activity on the website they pay to host, dedicated to the content?
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Designated Mini-Boss
I was thinking it might be kind of neat to be able to designate one or two guards as "mini-bosses". Mini bosses would have some visual characteristic like particle effects or something. Mini bosses could have unlimited mods and one extra health state. I think there should have to be a minimum of say 8 other guards before…
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Ive FINALLY Done It (WOOOOO YEA BABY)
I finally managed to max out all my equipment for raiding. The suit upgrades are kind of pointless atm seeing how Arc Barrier is the raiding meta and using a hybrid melee/range build is pointless as a result. But I hope that when we get our next set of suit upgrades I can diversify my build a bit a more. Also a lot of the…
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There should be negative accolades
Title says it all, there should be negative accolades. Sometimes you finish a level and you just feel cheated and don't want to be cucked into praising the level after getting railed by it for 20 deaths. My proposal is there should be negative accolades , like if a level is super hard give it a accolade called "bullshit"…
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NVIDIA GeForce + Filter Support?
Are we ever going to get support for NVIDIA GeFore + Filters? I ask this since I have a visual impairment and normally use filters to make things easier to see.
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The future of the game
Hello everyone, I want to talk here about how I and many other players feel about the current state of the game and where we are headed To start off I will say that I have played the game since the first day of the alpha test and really loved it. Me and any other players only want for the game to succeed, be popular and…
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Finish your survey; consider adding these suggestions
Whoever requested to remove unlimited revives from coop. You are killing the game. It benefits the base builder to allow more deaths and its fun for the coop players so they can chill and have fun. Also learning through dying makes the game fun not dying once to a cheap kill and having to force quit. Terrible idea. Tell…
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Daily bonuses issue
So I had a few bases up and after a day I logged on and started getting the notification of login bonus and what my outposts got. Only issue is that it didn't add all the resources per what was notified. Idk if it's a bug or me. But it's happens multiple times and it's such a grind for the resources.
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I'm giving up on building
Its rewards are bare to none. You're better off raiding because that gets you both more currency and you'll rank up faster. Building doesn't grant me anything other than 'hurr hur look at me I got kills on newbs' and then others speedrun through my base or abandon my outpost, or get 1 to 0 raids. Also building takes time…
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How Many Kills on Average Does an Outpost Need to Make Overdrive Worth it?
I've played around with overdrive a little, but I don't know the math well enough to know the exact cut off point. I figure a base that gets at least 4 kills on average is worth putting into overdrive, but if anyone knows the exact math, I'd appreciate it.