Constant EXCEPTION_ACCESS_VIOLATION crashes, within 10 minutes of launching

Hello,
I've been having constant EXCEPTION_ACCESS_VIOLATION crashes. I have updated my drivers, reinstalled the game, verified game files, performed /sfc scans, and more.
Looking at the .xml files, the crashes always seem to occur at <ThreadName>RHIThread</ThreadName>. I can provide the crash logs and dumps if needed. The game is practically unplayable for me with these crashes. Any help or advice would be much appreciated.
Comments
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Out of 26 crashes, 25 have been these EXCEPTION_ACCESS_VIOLATION errors. However, one outlier may perhaps point to the cause, where it crashed with:
LowLevelFatalError [File:W:\Vulcan\build+Sanctuary__beta-lean\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 859] pResource->Map(Subresource, pReadRange, reinterpret_cast<void**>(&pData)) failed at W:\Vulcan\build+Sanctuary__beta-lean\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:1387 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_INVALID_CALL
All crashes including that one have had the RHIThread as crashing thread.
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Today's patch has not fixed the problem.
<ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x000001e006ac7600</ErrorMessage>
And still RHIThread as the crash source.
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