How is the difficulty calculated?
I have a super easy and creative base with a killratio of 1.5
It is ranked "Brutal" for no concievable reason. Honestly its not even dangerous.
If they interpret the hint correctly, they can go through the whole thing without even coming across a trap.
So what is it that defines difficulty? I got 28 raid attempts, 43 deaths and 40 accolades (only 2 of them are "brutal", because it is a creative map, not a hard one)