New guard ideas
Naturally everyone is "change this fix this" right now, but I wanted to toss out a thought of something I would like to see.
1) A stealth guard. Right now if there's a guard in the area it's making noise, letting you know it's near by, and when they spot the raider they make a "hey look a raider" sound before starting their attack (unless they have bloodlust). The stealth guard would do neither. It is silent when not aggro'd. When it spots the raider there's the normal delay like a regular guard, but it makes no sound and it approaches the raider silently. Once in melee range it operates like a trap, making an attack sound with a visual notification.
2) A dodging guard. This one's moves unpredictably, it bunny hops in different directions or maybe it has a short grapple it zips to a wall and then jumps, etc. It would hold still when it attacks (be that ranged or melee), but until then it's challenging to shoot.
Bonus points if either one can be placed on a wall or ceiling, and they would drop when aggro'd.