Replacing cubes changes difficulty but can't rotate otherwise
This is like two bugs in one, I guess, because replacing wall cubes with new wall cubes with no change in layout and no traps involved and having the difficulty upped has to be a bug.
There's no way to rotate a wall after it's been placed. I hope this is a bug, because a few blocks of mine are messed up and facing the wrong direction, and when I deleted them and replaced them (no traps, no traps on any of them, it's just a blank wall) it set the Outpost rating to Brutal. Placing cubes properly is hard enough on controller; deleting the right cube without accidentally deleting others and then replacing them is a tedious process that takes a lot longer than it should. I tried pressing all the buttons I could, tried a bunch of button combinations, and nothing will rotate the placed cube. And there definitely needs to be a way to rotate a cube that doesn't have weird side effects like changing the rating.
It's just an aesthetic thing, it has no bearing on the difficulty, yet removing the wall cube and replacing it so that it's rotated changed the difficulty of the Outpost and I had to crash out to get it to return to Dangerous.
By the way, an obvious "Cancel changes" option is really freaking needed. (If it's actually there, please tell me, because I certainly haven't found it yet. If it really isn't an option how did this get overlooked? It's a standard, basic, and necessary feature.)
Platform: PS4 Pro