Ranking System... And It's Flaws...
A few flaws in the Ranking System that should definitely be addressed:
- Custodians are not being rewarded enough for getting base kills: Simply put, there are people who rarely get people to raid their base and/or have people quit/DC which results in less kills. Custodians who build bases are punished significantly in Ranking.
- Custodians who play on higher difficulties are punished since dying more often results in losing Ranking; Custodians should be encouraged to play more difficult levels, not punished.
- The amount of Ranking you get is inconsistent in Co-Op, with some people getting nothing while others get an excessive amount of Ranking (often being x3 or x4 the normal amount). This is probably a bug and should definitely be looked at.
- The Ranking you get on most maps (even if you do not die) is too little to begin with, often requiring hundreds of matches played to even increase just a single Rank (e.g. even on the hardest difficulty, and only dying once, I get 45 Rank when 4000+ is needed to increase my rank; and on lower difficulties you only get 25-35 Rank per match.)