Loving the game, small future suggestion. Keys.
First off obviously really enjoying the presentation, freedom, and uniqueness of MYM. The range of traps is a dream come true for me. It would be nice to get more capacity but I had an idea for down the road. A door and key system. Put a key mod on a guard and have it activate a door upon death. It would promote more exploration and even set up a boss guard system. For people like me that enjoy making more elaborate outposts this would really add a lot more depth in my opinion. Excited to see what you guys come up with.