Misleading Advertising: Being Shown Impossible Bases
This is a nitpick on advertising rather than the actual game, but it goes hand in hand. I’m genuinely a bit confused with what’s going on with the campaign advertising things that are currently impossible in the game, as these are also things players have been asking for.
I understand the point of the Harvester is a “key to fairness” to guarantee levels can be beaten. However, with players asking en masse for HRV to be able to traverse walls or make the same small leaps players can, I find the current advertising campaign a little cruelly misleading.
In the most recent Advice trailer, an overwhelming majority of the featured bases in the trailer (that we were encouraged to make BY the trailer) are impossible, as there is no valid Harvester path.
I understand the point of a trailer is to make the game look as cool and badass as we all know it is! But what is the point in showing us things that we can’t create and have been asking for, and then telling us to go make it?
These are the kinds of creations that’ve been advertised since the game was even announced, and many have been drawn to the game hoping to make creations similar to what we’ve been promised in the trailers only to be told, no, we can’t make that.
I’m politely asking either for more truthful advertising, or give us the same gameplay we’re being advertised.
Here are the impossible bases from the most recent trailer: