New Custodian Idea
So we have a ranged specialist and a melee specialist, I'd like the next custodian to be a hybrid specialist. Something like:
- Whenever you destroy a trap or guardian with a ranged weapon gain 10/20/30% increased move speed for 4 seconds.
- Whenever you destroy a trap or guardian with a melee weapon return the last bolt fired to your ranged weapon. Cooldown 10/5/1 second(s).
- Decrease cooldown on melee weapon by 30/40/50%.
This would support a "run and gun" style of playing that I think many would enjoy.