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Whoever requested to remove unlimited revives from coop. You are killing the game. It benefits the base builder to allow more deaths and its fun for the coop players so they can chill and have fun. Also learning through dying makes the game fun not dying once to a cheap kill and having to force quit. Terrible idea.
Tell them to fix rank, it is currently too grindy. Reduce it to 20k instead of 34k. Master rank is what really matters since it is a ranking list with active player listing feedback.
also do not separate rankings, it will provide incentive to single play instead of dual play. We don't want a community of only builders or only raiders. we want a healthy mix. Get those dorks out of their bases to touch some sand and get those meat heads to use their brain other than raids. A crappy base is just as important as a good base. You can't distinguish good without bad.
Also tell them to fix the ranking incentive. It shouldn't be based on deaths. No one will play hard bases and will only play normal. Which me as a base builder and raider actively does and sees. Make exp based on the bases k/d. Hard bases award more exp and dying less than average (better skill) awards more exp. Dying to a kill box doesn't mean you lack skill; it just meant you got impatient. Also, with a new reward system you can feel the need to play harder bases.
Tell them to fix the second wave cube see through glitch. that is completely cheap.
Tell them to fix the d/c bug that gives the base builder no prestige on death and the raider the chance to restart the base with no death penalty to rank.
Tell them to fix the synthite ratio. It's a burden to run 5 bases at once and almost impossible to buy a new one. Synthite is too rare. I propose allowing base related purchases or upkeep to be any currency not just synthite. Let the trap and guard upgrades be just synthite. Just let me buy new bases or prestige with multiple currencies. That will fix the problem.
Add your suggestions or tweaks. I will keep posting this in feedback, so we got a rolling list.