New Equipment Ideas
Like they say, necessity is the mother of invention. Ever attempted to raid a base and though "man, if only I had this item, this base would be much more doable"? Here are a couple I've come up with. Feel free to add to the list.
Sticky Grenades - Everyone knows what these are. They are in just about every FPS game. Would be a great addition here against rooftop traps and the like.
Ammo Restock - Ever come up against a base designed to eat your bolts? An equipment that returned all spent bolts back to your magazine would be great.
Teleporter - Just another safety net option. Throw the device down and then when you are in trouble activate to teleport back to the device. Similar to Phoenix pod but you don't have to die first. Obviously this would have to self-destruct when picking up gen mat. Why not just use Phoenix Pod? There should be some advantage to the higher risk like 2 charges or something.
Drone - Want to quickly scout an outpost? Flying equipment that doesn't trigger traps. Explodes after 9 seconds. Capacity of one.
Remote Control Car - Harvey died and you're sad? Drop a single use remote control car that automatically follows HRV path. Triggers traps and guards. (moves faster than HRV but slower than player run). Explodes on death or after 12 seconds. (Unnecessary now that there is pathfinder perk)
Plastic Explosives or Satchel - Small room full of stuff giving you trouble? Short throw range, detonates upon activation, large explosive range. Run in, toss satchel, run out and explode from safety.