Normal Outpost Building
Is it just me, or are normal difficulty outposts kinda the most fun difficulty outpost to make? Something about having limited blocks and a small trap economy makes for a really fun challenge. And you have to really consider how you group traps together, since just scattering them throughout your base won't produce the best results.
And at the same time it feels kinda like you're helping to teach newer players. Showing them what kind of things to look out for and what tricks they could use in their own bases. I like to think my bases can show players that there's more to trap placement than placing an Impaler around a corner.
Anyone else feel similarly?