Extra difficulty levels
I think it would be a good idea to include difficulty levels within those already in the game. For example we currently have a normal, dangerous and brutal difficulty. I think that these should also have an easy, moderate and hard difficulty added to them based on kd ratio. Eg, brutal hard or normal moderate.
This change would better showcase the bases as some normal bases can be brutal af and some brutal bases can be very easy.
sometimes I just want an easy run, other times I want a hard challenge but the current info doesn’t tell us as much.
Also as a builder it is a better indication of how deadly your base is, and showcases your talent.
In addition the rewards should reflect the difficulty, this incentivises raids on more difficult bases. You shouldn’t get the same rewards for one base which is done in 30 secs and one that takes 30 mins just because they have the same amount of traps.