new update encourages lazy outpost meta
I loved the update, until I put one of my outposts up and only got 1/5th of Raiders it usually gets. And one of the 3 raiders just went in got the free tombsites then quit!
I spent 6+ hours making each of my outposts. All have been normal or dangerous, and all my outposts have gotten roughly more or equal amount of accolades to kills ratio (ie. they're not unfair, with mostly fun/artistic/ingenious accolades).
Additionally, after update all my Prestige 2-5 outposts suddenly got enough Prestige points to get them to 10!! (probably 'cause of amount of accolades they have on them).
So what's the point of building anymore?
I get 4/5th less ppl playing my outposts,.. and from amount of accolades I get, it doesn't feel like I am "earning" Prestige points anymore. They feel more like a participation trophy, lmao. There is no threat of "if this outpost isn't quality, it won't last to P10" anymore.
When playing as Raider, I've also noticed lazy bases more in rotation. Bases where it's obvious builders spend around 10 minutes on. Some don't even have any structure, just bunch of mobs peppered around!
While I like everything else about the update, I think it sets a bad incentive for building. If quality outposts get same amount of raiders/attention as lazy outpost, there is no point in investing time in making quality outpost.
For the time being, I am gonna hold on to my polished outposts until hopefully this changes. 'Cause by putting them up, I legit get sad to have put in so much work, and only 2-3 raiders play it per prestige cycle.
Please strongly consider making Accolades significantly increase raider rates.
In the meanwhile, I am going to become a Raider main and just raid the abundance of lazy bases, rank up for the rewards and see if (unironically) that'll be enough to keep me invested in this game.
Having said all that,.. everything else about the new update; well done 👍️