Trap range of iron claws behind holocube with 2nd wave mod becomer shorter

Tick6
Tick6 Member Posts: 7
edited July 23 in Bug Report

Iron claws range is not stable when these are placed behind holocube. As far as I checked the range,

:The range become 1 block shorter when these are placed behind holocube with 2nd wave mod

: in some case, the range become 1 block (not 1 block shorter) when these are placed behind holocube with 2nd wave mod and eagle eye mod plus other traps range overlap the holocube

(edit): -> in some case, the range become 2 blocks when these are placed behind holocube with 2nd wave mod and eagle eye mod plus other traps range overlap the holocube

There might be other conditions to reproduce this, but it seems unstable. Hope this report help dev teams.

Post edited by Tick6 on
1
1 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review.

Comments

  • MadMoeZel
    MadMoeZel Member Posts: 667

    can you upload a clip or pictures of the setup?

  • Tick6
    Tick6 Member Posts: 7
    edited July 23

    Hi,

    Since I noticed that I couldn't remember rightly, let me correct my report. Issue No.2 was that the range of the trap become 2 blocks.

    And here's a video. First I tested the range of the trap outside of outpost. Then, from 6:50 in the video, I showed actual setup when I encountered issue no2. I expected that the iron claw in this setup would catch raiders right after they go down the slope, so I notied this.