Brutal outposts are turning into 0.5 skull normals
Since expeditions launched, we've been finding 0.5 skull outposts that clearly shouldn't be that low.
I managed to catch a video of this happening to my own outpost. I have some timestamps in the video description.
This outpost had one "cycle" of being the correct difficulty post-update. I loaded it up, altered some things, activated it, then it became exhausted.
Then today, I loaded it up, altered some decals, and the outpost dropped to 0.5 skulls. I've tried to make it reevaluate a few different ways, and it just won't go back to brutal.