Current base meta
It seems kinda like this is the objectively best base design. You can't shoot everyone because of limited ammo (not to mention bullet drop makes it hard to aim far), you can't grapple and kill people because there are too many projectiles, same reason you can't just run up it. Am i missing some counter?
The one disadvantage to it is that it sucks hard and is super unfun, but idk how to use that against it.