Place Second Wave Traps Behind Deco?
I noticed during the beta that there was a tradeoff to be made between deco and functionality, as you cannot place traps where there are any deco pieces. This makes sense as you wouldn't want any traps to be hidden completely out of sight, however it does provide important info to raiders in that where a decoration is there cannot be a 2nd wave trap. My idea was that if a trap is modded with 2nd wave, you should be able to place deco that fades away once the GenMat is collected. It would reduce the need to choose between form and function, and create more interesting play post-theft.