Gameplay Outside the Build Area: Opinions?
I watched a lot of people in replays returning to the entry point because they didn't realize you can escape in any direction.
I had people (smartly) avoid aggressive guard setups by strafing around the area to the back before approaching my build.
I killed people outside the build area with traps they triggered while on the way out, but also had them snipe aware guards who were otherwise powerless at the border.
So what are your opinions about gameplay at the edge and outside the build area? Should people have to be "picked up" where they are dropped off? Is the distance at which escape is possible the right distance? Should guards be able to pursue outside the build zone to prevent an escape? Are there any abuse points that haven't been considered? Or will the current designs maybe lead to some optimal entrance strategy for builders? What have your experiences been?