Should builders have to beat their own levels in order to publish their outpost designs?
This poll is anonymous.
Simple yes or no.
The demo quickly showed a sort of meta level design that showed promise for lots of kills, which have been phrased as cheese builds. Many consider these builds to be very hard, if not impossible, to beat. As the game currently allows a builder to put as many traps in a single area, the question that many MyMer's ask is should builders have to beat thier own levels?