What makes you acculade a builder?
Hello fellow custodians!
I just got my "critical acclaim" achievement and was ... somehow unpleasingly confused by the percentage of players who already got it.
Maybe I'm getting uncommonly lucky on my raids, but most of the bases I visit have something to deserve a good word - it can be overall enjoyable and make you feel good with yourself (fun) have some deadly, or not-so-deadly but smart, traps (brutal, ingenious) or being well designed with a nice overall theme and pleasant level solution (artistic).
There are plenty of good examples I can give an accolade to - when outpost makes you feel like in some retro shooter level, not too hard, but making your heart beat faster. You could not die even once in such an outpost, but it's fun and artistic. Sometimes, there are complex traps you must die at least once to understand - but when you got it, the solution is simple. Those are artistic and ingenious. Sometimes there are a lot of traps and trap combinations, which are not too hard, but make you "move it move it" - it's fun and brutal.
The only people I never give any accolades - the ones who block the forsaken tombs or pare them with lava cubes - those people are made of pure sh#t, so there is no reason to be nice to them. Or the ones who make kill boxes that just straightforwardly try to overwhelm your ability to react and disarm traps - yes, those could be solvable, but there is no creativity nor fun in them.
So, getting back to accolades - what makes you give encouragement to fellow custodians? What are the qualities you look for in outposts to give them some good words?