I found it odd how many questions they asked about coop players having unlimited revives. I honestly love coop players killing and reviving themselves in my dungeons. It just means more kills. Is this considered a controversial subject? Keep unlimited revives!
Certain bases get destroyed from it. Some bases thrive off of it. Either way Im fine with it, Ive kind of gotten use to Co-Op players raiding my bases.
I've watched replays where the coop players stand around killing each other for a few minutes too. I certainly don't want to dissuade them from doing that! Feed me kills!!!
I play coop with a friend once in a while.
It makes for a very casual experience, but at the same time the hallways are so small and compact, 80% of my raids end up with me staying at the back with my sword because the second I swing it I team kill him, and I don't want to make him leave the game.
Coop is very.... sad. I never played a multiplayer game that has so little to offer.
Its nice for builders that gets deaths
Its nice for raiders that turn something hard into something casual
It sucks for the coop partner most of the time.