HRV pathway corrosive cube bug or intended?
so i searched around for the keys words "corrosive cube" and "HRV" "pathway" n a few other combinations, didn't find anything talking about this.
i have seen 3 bases that have traps set up like this, were its just a long room full of second wave corrosive cubes, so far they all have been possible but i worry that this can be easily exploited.
by my knowledge HRV isn't suppose to walk on top of holo cubes or corrosive cubes. i tried to copy this by making a simple base path way of second way cubes and he didn't walk along it. which kinda just proves that this isn't intended to be able to be done. unpon thinking of this, i made a pathway that was long as possible to get to the genmat very long and a short path way full of second wave corrosive cubes. with the long path way being the right way and allows me to post it, the HRV would still walk over the corrosive cubes to the genmat until they turn on "second wave" which with my own testing, i have found out that if you get the genmat right as HRV shall walk down the new path way that is now the only possible way out, the long way out, however if you get it a second after he is done, HRV shall still auto walk down the short now "corrosive cubes" and well ether die or just be stuck standing there.
these bases still have to have a feasible way to win to my knowledge ATM however these bases can easily annoying.
i shall drop a video of one of the first bases like this i have ran into.
question is this intended or is this a bug that is being exploited?
p.s i also tested this live while i as typing this out as well.