Dreamnomad

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Dreamnomad
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  • I feel your pain. Happens to me too. Even worse is when I'm the killer and some survivor brings a party streamer or cake. I would love to know who brought what offering so I could make sure not to kill them first. Somehow it frequently is the survivor with the least amount of bloodpoints that brings it. Feels bad.
    in WHY!!!!!!! Comment by Dreamnomad 1:53AM
  • Nope. Bots don't have feelings. Besides, bots make zero effort to rescue other survivors once an exit gate is open. The only exception might be if I had a challenge that required rescuing a survivor on the hook and I didn't meet my quota yet. Maybe if the killer was really far from the hook and I knew I could rescue with…
  • I don't know that any anime character belongs in DBD. It makes a difficult decision to either stay true to the source material and make the character cartoony or make the character look realistic and alienate the fans of the source material. There is also the issue of the character license not being big enough. I'm an…
  • Solo queue is a wretched experience from what I've seen. About the only time I'll play survivor is to knock out challenges. So yes, personally I think the solo survivor could use some help. I think a good place to start is a flat 10,000 bloodpoint bonus just for lasting 7 minutes in the match and not attempting any self…
  • You do you. If you want to play around with these perks then you don't need anyone's permission. But if your goal is to convince people a bad perk isn't bad then you'll have your work cut out for you. I'm sure there will be some battle pass related quests that require using these perks. Outside of those, I doubt I'll touch…
  • Don't underestimate killers. How many tracking perks are there? If I'm using BBQ and I see people hanging out in the basement then I'm going to make it a point to visit the basement. If I get multiple people hooked there then it is game over. If I have nurse's calling and see someone healing on the basement stairs then…
  • The answer to your question is simple and obvious. The basement is extremely dangerous for survivors. It is one of those lessons most players learn early on in the game. There are 4 hooks right next to each other and one entrance. There is literally no location on any map that is more dangerous than that. So perks that…
  • This comment belongs back in 2017. The courteous thing to do now is leave and not waste anyone else's time. Not only is it disrespectful to wait around to get hit one last time, it is also bad tactics. Plenty of survivors have found themselves on hooks dorking around by exit gates when they could have just left.
  • The pig nerf was valid and the buffs she got more than make up for it. Clown and Doctor are just buffs. Maybe they aren't what you expected or wanted but they are unequivocal buffs.
  • I think this belongs in Feedback and Suggestions: https://forums.bhvr.com/dead-by-daylight/categories/suggestions I do appreciate you taking the effort to include the history of his buffs and nerfs. You seemed to miss one of his biggest buffs which is a movement speed boost after setting a trap. The thing I would like to…
  • I've honestly never felt compelled to bring any character up to P100.
  • Well played sir or madam.
  • I think they did a good job with the Billy rework. He feels good. I also think there are a number of killers out there that could use similar treatment. With that said, I don't think the goal should even be to make it so all killers are "equal". For one thing, it is an impossible goal. For another, there is a large…
  • When will the license be up?
  • I tend to agree. I don't know how I feel about it balance wise right now. But at the very least I know it isn't enjoyable as a survivor.
  • The Knight's map (forget what it's called). I think it is the most balanced map for both killer and survivor. It doesn't matter what role I'm playing, I'm happy to get that map.
  • They could make it so that you get 50% progress on each gen and I would still call it a bad perk.
  • It is still a grind. No doubt about it. But it is infinitely better than when you had to unlock everything individually on every character. I took about an 18 month sabbatical from DBD and when I returned it took about 6 months of steady game play to fully unlock every perk at tier 3 on every character. If I didn't already…
  • I'm sorry, but this is no contest. The base kit character that everyone has and has a hundred different outfits isn't getting dethroned by any upstarts.
  • There are a lot of things at play here. Part of it is comfort/laziness not wanting to switch perks around. Part of it is buying into what is considered "good" by the community. Part of it is lack of willingness to experiment. Part of it is fear of failure. Part of it is a lack of time. Part of it is some perks are just…
  • You have to give it to BHVR, the bots are getting better and better. It's getting to the point that I almost prefer bot team mates. At least they try to play the game the way it is intended. Work gens, unhook and heal team mates, try to buy time if the killer is chasing them (this is the part that need the most work but it…
  • I get this is a joke thread, but all joking aside, there is no reason they can't experiment with different amounts of perks as an alternate game mode. Lights Out had no perks, they could easily make a version with more perks.
  • Of course it is possible. I'd recommend watching Bazazell on YouTube if you want examples. https://www.youtube.com/@bazazell He runs a lot of different builds but often he runs ones without gen regression perks and does just fine.
  • New players should get like a 20 million bloodpoint head start bonus. I'm not even joking.
  • I imagine it has something to do with not a lot of people playing him but the ones that do know the business end of his knife hands well.
  • I think it is worth noting that 2 swf has a lower survival rate than solo q and has identical survival rates at average and high mmr. Also noteworthy is that 2 player swf is the most commonly played version of swf. It is only at high mmr 4 player swf that the survival rate is substantially higher (and even then below 50%).…
  • What you are suggesting would be a complete disaster. If they want to experiment with a generator-less game mode then they can do it the same way they did with lights out. It would be an enlightening experience just like lights out. I think everyone has learned their lesson as to why things like terror radius, scratch…
  • So what you are asking for is Blight to be nerfed? Because surely you know that Spirit isn't getting buffed. Given that she is considered one of the elite killers of the game, she doesn't need to move faster.
  • Some general tips for new players: Don't give up. I mean that in the don't quit the game altogether sense. This is a game where players die frequently especially when learning. Death isn't a big deal in MYM. You basically just lose a little bit of time resetting. But you keep any resources and experience earned. Even if…
  • One other thing I want to address is that the tag for "Art" is too broad. I would like it if art is chosen, for a pop up subcategory option to be available. Something like: Art General (default) Silly Pixel Abstract Human Monster Animal Castle Town Fort Cube Space Spaceship Forest Nature Mountain etc, etc. Whatever the…
  • I see what you are going for here and there is some potential. But I do see some flaws as well. When you have a game that has essentially infinite levels to play (since players make the content at a faster rate than a player can consume the content) what is the motivation to make players repeat the same levels they have…
  • Update for 2/6/24 patch New Guard: Burster (cost 50) - guard moves very quickly when alerted to raiders and spews large quantities of acid puddles when in close proximity to raider. The acid puddles will kill other guards. Raiders can simply bunny hop to avoid being killed by the acid puddles. Guard isn't very threatening…
  • Now that they are introducing limited time events like Lights Out, I think there is a strong possibility of this happening. I haven't heard anything official though. But I have seen videos of people running a private server with 2 killers and there were a lot of unintended issues. For example, Agitation gives a run speed…
  • It's pointless to even ask the question. She is a part of the game now. It doesn't matter if you like her or not. Good news is that like 98% of the games you play as a survivor won't see her. I think you can deal with running across her in one out of every 50 games.
  • Having a bad internet connection is its own punishment. Sure, you get lucky with a hit once in a while but you know what happens more often? The survivor just randomly disappears and you find out you were chasing a phantom.
  • The only reasonable excuse to lobby dodge is if something comes up in RL imho. Anything else is just cowardice.
  • What a weird question. That is like asking why you prefer to go to a movie with someone else. Because you enjoy being with another person.
  • It's mildly annoying having to click another button before playing but if it means adding alternate game modes then I can live with it. I've been asking for alternate game modes for literally years now. Such low hanging fruit and so many possibilities.
  • I haven't bought it yet. I'm unsure if I will. I own all killer and survivors up till now and have all perks at rank 3 for each. So the completionist part of me kind of wants to buy him but the rational part of me knows I will never use any of his perks. I have plenty of survivors appearance wise that I'd rather play. So I…
  • Chucky is still the newest killer in the game so it is a little early to compare pick rates against xenomorph. Though I do anticipate Chucky will continue to be a popular pick in the future because his 3rd person view and fun/unique gameplay. As far as xenomorph's pick rate, I'm not especially concerned. There are a lot of…
  • Here is the news article btw: https://hitmarker.net/news/dead-by-daylight-developer-behaviour-interactive-reportedly-hit-with-layoffs-2474363
  • Yeah, the radio silence is disturbing. There was a news article recently about BHVR laying off 45 employees. This supposedly represents 3% of their work force. Hopefully not too many of these layoffs are related to employees working on Meet Your Maker. But the timing of the layoffs and the silence around what should be a…
  • I'm not really sure what you are talking about. Do you mean the prestige level in the outpost itself? If so, then that doesn't really mean anything at all. The number represents the prestige level of the outpost. The color of the number doesn't have any significance as far as I'm aware.
  • Anyone who says they miss "old DBD" probably doesn't actually miss old DBD. What they really miss is the fresh experience of DBD. For someone who just started DBD, the next couple months will represent the golden age of DBD to them. No matter how good a game is, it will eventually lose its luster.
  • I like xenomorph. Your opinion isn't unanimous.
  • I've been trying to think of a real world analogy appropriate to the video and I think I've got it. Let's say your boss at work tells you "I want this project done and on my desk by 3pm Friday". You finish the project and put it in the interoffice mail by 3pm on Friday. Do you think your boss will accept "it was in the…
  • You threw the phoenix pod before dying but you were dead before it hit the ground and deployed.
  • "Are you able to unlock a significant amount of sidegrades/upgrades for gear/equipment? How long does that take?" Each weapon can be upgraded twice. I can't give you an exact time frame on how long it takes to upgrade. Everyone has their own opinion on these things, but I feel that the rate players can upgrade their…