Is it unwise to share base design theory?
wydyadoit
Member Posts: 1,145
two part discussion. first part: a question.
is it unwise to share base design theory? what i mean is... if the goal of meet your maker is to create fun, but ultimately nearly unbeatable maze dungeons then would it be better to keep your secrets?
if it's not an issue then - part 2: statement
let's discuss cool and unique trap and guard interactions you've discovered.
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