Danger level, hidden numbers
As I understand it, each trap and guard has a hidden danger number to change the base level to normal, dangerous and brutal.
But does prestige change this hidden bar?
Why does this scale change itself, although I didn’t change anything, but just collected a drop from the dead?
And is it possible in the future to show this hidden scale in numbers and how much each trap / guardian adds?
Comments
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i want to know the danger values.
that way i can take a high capacity map and put the highest amount of traps into it without going over "normal" that way I can build s fancy dungeon.
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I agree. This information is incredibly necessary so everyone can build a base for a certain level. Otherwise we'll end up having only the brutal ones and normal ones are going to be boring and unfinished only.
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