Trap idea "Turbine"
a giant fan that after the raider triggers it will begin to push them away in the direction it is facing either to the side or launching them upward if its on the floor and prevent them from jumping high if its on the ceiling above them.
much like the claw trap it will trigger again and again until destroyed.
it can also push bombs, guards and their corpses in there facing direction.
here are some modification ideas.
- Inverted flow
makes the turbine pull instead of push
- Faulty sensor
a zero cost mod that makes the turbine trap activate automatically like the death piston
- blender
even while inactive the fan will still spin slowly and raiders will die if they touch the trap
- well oiled
reduces the trigger time so it activates sooner
- wind tunnel
pushes the raider farther and faster
- jet stream
will activate instantly if the raider touches it
- second wave
because of course
Comments
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I do really like the idea of a trap like that in the game, like a reverse grapple hook. It being able to push bombs would definitely lead to a lot of fun shenanigans as well, could make the bombs more viable. I think it would be cool for it to be able to stun the player for a brief moment upon hitting a wall, either as an upgrade or as base kit.
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I'd say the fan should just be on, like the pistons, and not trigger.
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Maybe the turbine could have a zero cost mod for it being on without a trigger that way players have a choice
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done
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*quietly imagines the turbine causing fire from flame traps to turn corners*
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Dear god
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no no no honey, the other one >:D
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