Brutal raids need better/more rewards.

j4p_was_here
j4p_was_here Member Posts: 7

Lots of players simply ignore the highest difficult in the game and just run through normal and dangerous levels.

The main reason is (probably) the low reward gap between the difficults.

If i raid 1 h on each difficult , the brutal definitely gives the lowest amount on resources ( at least if i pick randoms and not the easiest), it maks more sense to raid lower rated maps and only go for champions in brutal.

Yes, there are some brutals that can be easy as well... but most are time consuming and players avoid them . (Specially withe the new 10 points rating system, might be fun to try one with the highest rating.... but most people won't)

Got 3 open brutals online yesterday (all different no killbox) exactly 10 people tried them in total within 24h...

I don't see a reason to work a few hours on a brutal map for 3 or 4 raid attempts a day

Comments

  • MadMoeZel
    MadMoeZel Member Posts: 685

    the main reason people avoid brutal is time investment.

    if you want to maximize how often you're raided, make dangerous maps. Brutal is for rank climbing.

    i make my brutals for the challenge players, the dark soulers among us.


    it comes down to why do you build. if you build to get raids, you need to consider the players. i build to challenge people, so i don't care if people don't play them cause they're too long or hard.