Josalem

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Josalem
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  • Indeed, I agree with you on this. For example, I put 3 competitive bases online on the same day. after 5 hours I have on average 200 looters killed, but to manage to have enough resources to evolve the base before it is deactivated, it's difficult... even with the bonuses... by doing about fifteen difficult lootings per…
  • Hello, I understand, it is true that being forced to create new bases allows games to diversify. I just find prestige level 10 too quick to reach, maybe prestige level fifteen, or twenty would be more enjoyable. (this is a personal opinion). Srry for my english, I speak french ;-)