The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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You enjoy exploit, very well, have fun.
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But you seems soooo good and better than everyone so I gonna make this outpost just for you and I gonna let you a chance to show me how it's easy for you. Be prepare to assume your words.
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Plasma and incinerator don't need to have a straight line to be effective cause it's AOE damage but whatever, you obviously don't understand how this outpost work and this post is about EXPLOIT AND BUG not STRATEGY. This debate is pointless I'm master 200 I know what I'm saying but you are stubborn 😪
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Being able to destroy only 3 traps in the whole outpost when there are more than 100 seems normal to you ? No need to continue this discussion.
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I'm here for report a bug/exploit, not talking about strategy. If you think this exploit is a joke and easy to complete, good for you but that's not the point. Problem here is not the traps in the corridor but the traps on the 2 sides cause they are indestructible.
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Firetrap has a 5 block range and as you can see on this screen (maybe not rly clear but you see a part of them on the first screen on the left side) they are 2 block behind the unpassable triangles so they cover the corridor on the 2 sides with plasma turret. Everything here is full upgrade. Also plasma on the ground…
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We are there, people starting to use this bug, it is impossible to pass between theses triangle and there are 2 complete lines on each side of a corridor full of traps making this outpost 99% impossible because it's impossible to destroy the traps (plasma + incinerator obviously) since one cannot recover ammos. Please,…