Comments
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It's really only strong for the raiders themselves, for the person who made the base it's functionally no different then a single player dying on their own. So it's kinda like an easy mode that only affects the people raiding, which is clever.
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That's a good point, the strongest counter is probably just to refuse to play it, and thus not give it deaths or accolades. Good call! Still though, would be nice to have a way to actually beat this concept.