Stryx

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Stryx
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  • the speed will not fix things, they would use the item to run, and if you increase the speed that much to catch even those it would require so advanced reflex that most players don't have, making it frustrating , since you must predict all traps, because once you activate you would be dead , or the grabbling hook. I am…
  • it's not a bad strategy I've faced it several times, although at the end, with the sound, you can know if its arrows, spikes, and if you only put arrows in front and spikes behind they can still run and deflect and if you put arrows in both you can destroy the back one while running through the corner and then deflect the…
  • considering you play only brutal you get around 3/4 of the bar, so in general you will be making a champion outpost out of 7 maps, 3 are champion , you get 3750 exp of 1 with brutal map and then 1125*5 which is 5625 which we could assume is 1 bar in proportion lets say, you need to get 3 to reach the next level of…
  • indeed, you get the best reward actually by leveling up, which was around 475 genmat and around 275 of the other that I remember(at least so far of the lv around 50-60 I was), about the other materials, actually I didn't had any need, you get them by default for playing, as reward of completing the raids maps, and for you…
  • hahahaha I want to make it clear, the problem is not speedrunning, its just another way to play and there will be who come up with it with other strategy, make the traps faster its pointless, there's even an item that makes you run faster, so at the end, you will just punish the ones who want to take their time, so far…
  • I must say that speedrun is just another way to play, I do it, and I do enjoy going through the map trying to deal with what comes up to me next fast, I can understand why people don't find it funny, but I find it more exciting while you are running with 3 traps activated behind you so the thing in front of you is crucial,…
  • even if I would like it too, I don't find it kind of probably, however the possibility of "pre-purchase" and get access time before, I'd love it too, again, I don't think so, since they probably took this 2 months, to get the feedback , and act in consequence, fix main issues as the crashes and all, still, I'd be up to buy…
  • I didn't play one single time co-op yet, however , limiting the amount of deaths would make people that requires more attempt and play together to be frustrated, as overdrive it would be as simple as if they die, it doesn't affect the overdrive(unless they use their own phoenix pod). another would be to allow each one of…
  • I don't think the given problem is about limitations, but a bit unbalanced, noone cares about how many arrow traps are, because once you trigger them, its gone, however, incinerator , and pistons, don't , and their strenght leads in small corridors, incinerator, counting with correct mods, and well placed , turns in a so…