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_RupTurE_

Bill Overbeck main. Cosplay as Bill every Saturday :

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_RupTurE_
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  • I just use melee when I see that. I ran into it once and then learned how to beat it. It's not bad imo, part of the learning process.
  • A couple of my favorite killer perks are Dark Devotion and Blood Warden. Mainly, I like perks that can be used tactically vs. perks that require little tactics. It just depends on what you find fun. I value fun in getting use out of my perks and chasing survivors, I don't focus on the end result. If my tactics get me a…
  • That's actually my build usually. Head On, Q&Q, Deception and Flashbang. Pebble is a good one too instead of flashbang. Once you get them with the lockers you can start throwing pebbles at lockers for maximum effect.
  • It's probably the same bug, if you are basically next to the killer you can't drop the flashbang. And since they are hitting you... you are next to them. Being hit doesn't really have anything to do with the bug. It will happen even if they aren't hitting you. It's just an issue with the survivor and the killer collision.…
  • That sucks, I hope you figure out what is causing the problems for you.
  • They supposedly fixed this bug fairly recently, within the last year. Sad this happened. Frustrating, but this isn't a very good bug report. Maybe instead of cussing you file the report as requested in the guidelines and they would be more likely to address the concern instead of ignoring the post when they see it doesn't…
  • Facts, I had to play a 250 ping game last night. I was in a SWF and all 4 of us had 200+ ping no idea why we got placed on an Asian/OCE server.
  • This also happens if the survivor is working on a generator. The guard spawns and the knight teleports to the generator and grabs the survivor.
  • I only play Bill, P95. I've never had issues with people healing me up off the ground or healing me after unhooking, and they aren't required to be standing any place in particular. I can double check, but I think this is a you issue. Maybe check if you have any other input devices plugged into your computer that could be…
  • to re-create, use the perk flashbang, or item Firecrack/party starter Example Step 1 : With the flashbang/firecracker in hand. Run up to the killer Step 2 : Drop the flashbang/firecracker while running into the killer. Step 3 : The animation plays but the item is not dropped. Additionally: This can be done at a hook while…
  • I have experienced this bug many times since the hotfix. I cannot drop the flashbang if the killer is next to me.
  • They posted stats just a few days ago. Kill rates are 61% since 6.1.0. Hyperfocus is a problem but that's it. Killers can't expect to 4k most games both sides need to enjoy themselves. 60% kill rate is a good number. They didn't break it down into further mmr numbers but I can tell you. Right now is about the best killers…
  • I myself think survivor perks that require gen repair should all work off time repairing not percentages. Look at Repressed Alliance. Currently the others like Flashbang, Wiretap, Blast mine all receive nerfs whenever gen speeds change or killers run gen progression slowdowns (thana, gift of pain etc.) All these effect the…
  • I think the change itself was fine, but they really should have reduced the charge up time to at least 50% to be in line with Flashbang.
  • All of that is just your opinion. Noted and also note my opinion is different than yours. I would find it much more interesting to have to hit more buttons than just holding one down. Clearly we disagree and you're content just holding a button down. Good on you. I find it boring. I do agree you'll never make working on a…
  • It wouldn't annoy me more. I would love to have to do something other than just hold a button and hit skill checks.
  • Not even close to being the same. Shouldn't effect solo queue at all. We are talking just mere meters from the generator, not like across the map or even two tiles away. Literally talking like 5-10m away. Something like that if done 2 or 3 times would still add 10 seconds of repair time to a generator. As I said in my post…
  • I think prestige should be shown. I like Hunt Showdown and how they show the prestige at the end of a match. I also like Rocket League an how they also have a similar thing. However in their game you can customize the icon and show the prestige or use some other icon.
  • We enjoy the same content! :nodders:
  • Yea I remember that! I had used a pebble to save someone then deception on the shack locker and he didn't know which locker i was in but just stood there blocking 1 door. That was an epic game!
  • You know maybe they could investigate adding some breakable windows? No god windows or anything just more like a useless loop that has a window that if opened would make it a normal type window loop. Where survivors would have to interact with it for 10-16sec or so to open it. Then it's open the rest of the game but…
  • Yeah we did I remembered your name as well. It was a pretty decent game if I recall. I cosplay as Bill every Saturday. I've been doing it for ~3 years now.
  • I came up with my name "rupture" in the late 90s at the start of Quake specifically when Quakeworld became big. I had previously been using the name HellRaZoR and the name was very popular in various spellings at the time because of the movies I think one came out in 96 or so. So I was seeking a simple name that was very…
  • That would be some optimal breakage!
  • I mean you can still 99. I'm not sure I've seen people 99 heals enough to make ME take that into consideration when running a hemorrhage perk/add on.
  • Sure I mentioned the UI didn't show 2 hooks. There is a bug somewhere. Whether the UI is bugged or if you unhook successfully if you should still get counted as 2 hooks or not is not really my concern. Just that there is clearly a bug here. Everyone in the lobby was SWF and we all saw only 1 hook state. I couldn't…
  • Just checked again while eating my lunch and boom, gottem! Happy Valentines and Birthday to me!!!
  • I didn't mean to make it sound simple, I am sure there are many other situations than just one going on. I've been a dev for 16+ years and I know the pains of trying to capture every situation in a single database query. I know it seems simple to us players, but I'm sure it's been more difficult than anticipated. I was…
  • I have not received my shards yet either. I suspect in a number of cases that the issue revolves around linked accounts with BHVR, Steam, Epic etc. The only logical reason I can think of why I have not got my shards, even though I meet the criteria is as follows. I have my Epic account linked with Steam on my BHVR account.…
  • I like how you think 1 game determines your skill. You ran one killer for 5 gens and died, but played a bunch of other games and got out. Using outlier games in your examples are a moot point.
  • A town hall type meeting with FW's would be pretty interesting. Unless it was scripted... :)
  • Your recap was far different than mine. I was just making a joke. Being a software developer for 16 years, myself. I know how it is. They are a in a tough spot, but these Q&A need a better format. Taking all the "Top" questions and then just not being able to answer them isn't much help. Maybe they should pick through all…
  • Actually the past two months it was the 13th at 0:00 UTC just because you're in a different timezone doesn't mean it wasn't the 13th by the timezone the game uses.
  • • Platform PC (probably all) • Description of the issue Clairvoyance does not reveal hatch. • Steps to reproduce (if possible) Join a KYF match as the sole survivor against a Killer. So hatch will be spawned and open. Cleanse a totem. Locate hatch. Place an object of terrain or structure between you and the hatch. Press…
  • Since the OP did not follow the directions: • Platform Confirmed on PC but likely on all platforms. • Description of the issue The perk Clairvoyance reads that is should reveal the aura of the hatch. However it does not. It does reveal all the other items listed. Exit Switches, Hooks, Generators and Chests. • Steps to…
  • Actually... watching the vod... back the missed skill check still didn't appear to be what caused the recover bug. It seems when the survivor stepped into the same trap I stepped into... That fixed my recover bug. So it may be something with the trapper traps, or trap add ons. etc.
  • Early Christmas present!!!!!! Kudos to whoever worked on this and got it fixed and you for dealing with us complaining :)
  • I also have created a support ticket. I currently cannot invite or be invited to a group cross-platform. It's unbelievable to me that account linking wasn't tested first to make sure it didn't break cross-platform friends. I mean copying an account to another is pretty dramatic and should have been fully tested with all…
  • Can confirm, this same thing happened to me. Linked my account. Can no longer see console friends. I appear offline to them. We also tried to remove me from their list and re-invite. That doesn't work either. I would love to see somewhere where this is a resolution to this without losing shards. I've yet to see an official…
  • Can confirm this same thing happened to me. I've heard you can fix it by "unlinking" but you lose your shards and bloodpoints (no idea what else) I have 220K shards so... yeah.