The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I agree with this there should be at lest a max amount of revives per reset thinking round 3-5 maybe difficulty based, but also that when in duo (or more if that becomes a thing) all raiders need to grab the genmat to trigger phase two traps but if only one grabs they are locked/suck at the gen mat until all raiders have…
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i think they are intended to be slow so builders have more reason to trap traps and or include guards but it would be nice if traps at least some had a mod to decrease activation time, like bolt and impale like guards do with faster fire rate.
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after realizing what the tombs do I made sure every one on the map was available and theirs no downside besides lost trapping ops to letting raiders get to the tombs, if anything tombs need to be better explained so the community can san show love by letting the raiders at least attempt to get them.