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Speed...
First of all i realized its not noted in patch notes about this change I realized after final release that the most selling point for me was the ability to move fast through this and react to traps that are before me. I couldn't do this most of the time but when i could it really felt satisfying please bring back old…
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Outpost kills
My outpost had many kills i started collecting my game crashed. When i entered again all my resources were gone... And now my notification for those kills is permanently stuck on UI and keeps showing i have kills left to inspect...
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Movement speed compared to last beta
Did anyone else notice we are slower now than we were in beta? Raiding feels slower now compared to beta?... Base movement speed is much slower if you wanna just walk around. Even grapple hooking is slower because of this! I really enjoyed this game because of that speed... :(
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Every bug from closed beta is still ingame?
Can someone correct me on this? So far every bug i reported is still there? What happend with devs? Do they even read these forums?
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~90 hour playtime feedback
Suggestions: Adding a demand for Raiders/Builders and rewarding people when they answer the demand. More red material. Or trade for materials, I personally find that i have way too many blue materials. Maybe some kind of Bounty system to incentives people to raid certain outpost. More information on optical mod in Guards…
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Corrosive crashing the game
I made a map i placed around 15 corrosive cubes in the front of the map so you can see them as soon as you load in. And now i cannot enter that map it just keeps crashing...