Hello custodians, for raiding in multiplayer, there should be lockable doors, that can be opened by switches. So there could be a better feel of the need of another player for getting through a map. You ask " ... oh, but the harvester couldn't get along it's path, this don't work!!!!" pfff, the locked doors should have a…
Hello custodians, how about getting the possibility at lvl [x] to upgrade even the harvester? Upgrades could things like: SUSPICION: when getting in Range XX of the harvester, it stops walking, not to show raiders the path AMBUSH: when getting in Range XX of the harvester, it can go alternative paths to lure raiders into…