Rework For Amanda (Pig)
Problem 1:
SOMETIMES (Notice how I said "SOMETIMES") the RBT can be taken off too easily and can have no effect if survivors are just lucky.
Solution:
Make it where the first Jigsaw Box that the survivor searches will have a 0% chance to find the correct key.
Demonstration & Reasoning:
Jigsaw Box number 1 will have a 0% chance to find the correct key, Jigsaw Box number 2 will have a 33% chance to find the correct key, Jigsaw Box number 3 will be 66% chance, and then the fourth being a guaranteed chance to remove the RBT. This will prevent survivors from removing the RBT too quickly and while helping her fulfill the role as a disrupter!
Credit goes to @Kuris for giving me some actual feedback in how RNG should work with the RBT. Thank you so much!
Problem 2:
Ambush isn't useful in most situations and has a too serve of a punishment if the survivors have exhaustion perks.
Needed Rework:
Ambush doesn't make the insidious noise and natural noises such as moving grass while she's crouched will be reduced completely. (REMEMBER: You can still hear Amanda breathing while she's crouched)
AND: (Pick One)
Solution 1:
Increase Amanda's movement speed while crouched to 100%.
OR
Solution 2: (I prefer this solution)
Slightly decrease the duration of the dash while considerably increasing her dash speed.
Demonstration & Reasoning: Needed Rework
Nea was crouching to a chest and begins to open it, however she didn't hear Amanda crouching close to her... Amanda quickly ambushes the Nea and gets a very early hit. With Amanda being more harder to detect, she'll be able to get even closer to her prey which the closer she is to her prey, the less reaction time they have!
Demonstration & Reasoning: Solution 1
If a Meg was on a generator and suddenly Amanda ambushes her from a great position... Due to the fact that Amanda was able to get to a better spot more faster, the Meg ends up getting hit. With increased movement speed while crouched, Amanda will be able to reach better positions that she couldn't do before and since she's doing this faster, there's less opportunities for her to get seen.
Demonstration & Reasoning: Solution 2
Now let's say Tapp was working on a hex totem but Amanda had Hex Thrill of The Hunt and crouched to where Tapp is at. Amanda got into position and ambushed Tapp, however Tapp had Sprint Burst but since Amanda has increased dash speed... she was able to dash faster than the Sprint Burst and hit the Tapp.
With faster dash speed, she can perform mind-games better and won't be countered by Sprint Burst! Now to compensate, she won't be able to dash for long and if the survivor is far enough away... the dash can end right before you was about to hit the survivor.
Now with a grain of salt, give me some feedback and please don't give me hate mail!
Comments
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I like the idea of decreasing the duration of her dash in exchange for speed. I also had the idea that she would be able to recollect her RBT by going to the Jigsaw Boxes and picking up the traps that the survivors removed.
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ShrimpTwiggs said:
I like the idea of decreasing the duration of her dash in exchange for speed. I also had the idea that she would be able to recollect her RBT by going to the Jigsaw Boxes and picking up the traps that the survivors removed.
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As a Pig main, I will gladly take any buffs to her!2
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Doc_W__HOLLIDAY said:As a Pig main, I will gladly take any buffs to her!1
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@Nickenzie said:
ShrimpTwiggs said:I like the idea of decreasing the duration of her dash in exchange for speed. I also had the idea that she would be able to recollect her RBT by going to the Jigsaw Boxes and picking up the traps that the survivors removed.
Oh my god yes, that would be an amazing buff! I personally just think that RBT's need to be harder to get off and that the jigsaw boxes need to spawn at least 40m away from each other. I once had a match where 3 boxes were literally so close to each other that I didn't even bother to use the RBTs.
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If Ambush gets buffed/Sprint Burst can't counter it they can't touch her traps as well.
Personally, I'd rather see Ambush lose the roar (and maybe move at 100% speed), rather than her traps have a better swing in RNG.
However, a better swing on trap escape RNG discourages camping and gives her more opportunity to spread pressure. (Like the Doctor, but less cancer.)
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Salty_Pearl said:
Oh my god yes, that would be an amazing buff! I personally just think that RBT's need to be harder to get off and that the jigsaw boxes need to spawn at least 40m away from each other. I once had a match where 3 boxes were literally so close to each other that I didn't even bother to use the RBTs.
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Eninya said:
If Ambush gets buffed/Sprint Burst can't counter it they can't touch her traps as well.
Personally, I'd rather see Ambush lose the roar (and maybe move at 100% speed), rather than her traps have a better swing in RNG.
However, a better swing on trap escape RNG discourages camping and gives her more opportunity to spread pressure. (Like the Doctor, but less cancer.)
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