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Clown nerf

He should start with no bottles and he should have to search lockers for them like Huntress. Also, he should only get 1 bottle per search, but that would be improved with an Ultra Rare add on that lets him find 2 bottles per search but searching takes twice as long and reveals his aura to all survivors with 100m.

Thank you.

Comments

  • Sally55
    Sally55 Member Posts: 368

    @brokedownpalace said:
    He should start with no bottles and he should have to search lockers for them like Huntress. Also, he should only get 1 bottle per search, but that would be improved with an Ultra Rare add on that lets him find 2 bottles per search but searching takes twice as long and reveals his aura to all survivors with 100m.

    Thank you.

    No. Git gud.

  • Runiver
    Runiver Member Posts: 2,095

    I'd love to have to open lockers 4 times in a row to have full bottles.
    That would make for such a great gameplay.
    +1 this idea. Not tedious at all and very balanced.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804
    Also as the game goes on the survivors should build a tolerance to his gas. After they are intoxicated three rimes they become immune to its effects and it actually increases their field of view and running speed.
  • brokedownpalace
    brokedownpalace Member Posts: 8,804
    Thaznar said:
    He should start with no bottles and he should have to search lockers for them like Huntress. Also, he should only get 1 bottle per search, but that would be improved with an Ultra Rare add on that lets him find 2 bottles per search but searching takes twice as long and reveals his aura to all survivors with 100m.

    Thank you.
    He should also have 50% chance of getting stuck inside a window while vaulting for 3 minutes, because he is so fat ;D
    Tbh 3 minutes is kind of weak but I like where you're going with this
  • NMCKE
    NMCKE Member Posts: 8,243
    He should start with no bottles and he should have to search lockers for them like Huntress. Also, he should only get 1 bottle per search, but that would be improved with an Ultra Rare add on that lets him find 2 bottles per search but searching takes twice as long and reveals his aura to all survivors with 100m.

    Thank you.
    Wow... that's a good one lmao!
  • Lowbei
    Lowbei Member Posts: 2,637
    so many trolls around here...
  • Runiver
    Runiver Member Posts: 2,095

    @Lowbei said:
    so many trolls around here...

    Look who's talking.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804
    Thaznar said:
    Thaznar said:
    He should start with no bottles and he should have to search lockers for them like Huntress. Also, he should only get 1 bottle per search, but that would be improved with an Ultra Rare add on that lets him find 2 bottles per search but searching takes twice as long and reveals his aura to all survivors with 100m.

    Thank you.
    He should also have 50% chance of getting stuck inside a window while vaulting for 3 minutes, because he is so fat ;D
    Tbh 3 minutes is kind of weak but I like where you're going with this
    Also if a chase lasts for more than 30 s, he gets a heart attack and is instantly disconnected from the game so that survivors can Tbag his corpse for points.
    This is the kind of balance the game needs.
  • Lowbei
    Lowbei Member Posts: 2,637
    Runiver said:

    @Lowbei said:
    so many trolls around here...

    Look who's talking.

    Where? Who?

    According to my reaction badges, I post some of the best content around, second to not queen, clyde, and jack :)
  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    Also, his movement speed is 50% because he is fat.

  • Runiver
    Runiver Member Posts: 2,095

    @Lowbei said:
    Where? Who?

    According to my reaction badges, I post some of the best content around, second to not queen, clyde, and jack :)

    KEK, badges.

  • Eninya
    Eninya Member Posts: 1,256

    He should slow down when he's aiming. I swear he speeds up while he's aiming/throwing his bottles.

  • Runiver
    Runiver Member Posts: 2,095

    @Eninya said:
    He should slow down when he's aiming. I swear he speeds up while he's aiming/throwing his bottles.

    He had a slowdown when aiming on the PTB. And it was greatly hindering him. It made throwing bottles not viable in way too many situations, making to lose ground rather than gaining it.