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What is the most balanced map in dbd?

Title just curious. :)

Best Answers

Answers

  • SaintDenisSlasher
    SaintDenisSlasher Member Posts: 227

    Im not sure but i know my favorite map is Hawkins. There's really strong places as survivor where you're basically completely safe but the set up of the map with all the corners and walls is also just great for killer in general (Then again i mostly play Ghostface and Myers)

  • TAG
    TAG Member Posts: 12,871

    Is Campbell's Chapel considered balanced, out of curiosity?

  • TheRoyalOwl
    TheRoyalOwl Member Posts: 749

    The window right out side the front of the preschool.

  • justarandy
    justarandy Member Posts: 1,711

    This map is probably the worst survivor map Lmao. Noone finds gens, noone finds totems, noone finds strong loops or can orientate himself towards etc. As killer it's a cake walk on this map, always feels like stomping rank 20s no matter what killer I pick. Only Nurse sucks in this map, but tbf nurse sucks on many maps nth.

  • Pulsar
    Pulsar Member Posts: 20,906

    I disagree. Most Autohaven maps are very Survivor sided, some spawn with up to 3 god loops.

  • SaintDenisSlasher
    SaintDenisSlasher Member Posts: 227

    There are 2 straight up free gens on that map and the small spaces means killers like Billy are extremely easy to beat because their power isn't going to get you unless you let them most of the time. Not to mention Balance landing. I feel like i shouldn't even have to say anything else about that but take those areas that are completely safe, and double them.

    Im assuming you're a low rank survivor? No shame but you would have to be new or incompetent to not be able to find gens on any map. The only time ive ever had a problem finding gens was the game and it wasn't even finding gens it was finding out how to get up stairs and that didn't last past the first couple of times.

  • Snow_Lep
    Snow_Lep Member Posts: 305

    Not nearly as many god loops as maps like The Game, or Hawkins.

    But I mainly base it off of the fact almost all killer games on autohaven I end with 4ks or 3ks with any killer I play (minus nurse because I never play her and am bad at her no matter what map). Yet nearly all my survivor games on an autohaven map result in escapes. Again these are autohaven maps minus Azarovs Resting Place because that map is just a 3 gen nightmare if the killer has a brain.

    But overall map design, yeah there are a few god loops, but they are never consistent spawns and they almost always spawn with 1 or 2 really good loops, a few decent loops, and then fills the rest with unsafe loops. Meaning those good loops can disappear before the first gen.

  • Pulsar
    Pulsar Member Posts: 20,906

    The Game is entirely made up of good loops, and one god loop area. Hawkins only has that one area and most of the pallets are unsafe.

    Most autohaven pallets are very safe. Jungle gyms and crane pallet especially.

  • HatCreature
    HatCreature Member Posts: 3,298

    Springwood 2 &3

    I want to say Coal Tower but maybe not

    I love the MacMillan maps, not all of them but Coal Tower and Suffocation Pit feel good to me.

  • Snow_Lep
    Snow_Lep Member Posts: 305

    The Game is also heavily killer sided once you learn the map. I again pull 4ks each killer game and always escape as survivor. Once you learn where staircases are and how to cut people off from typical routes to the loops, you can dominate the map.

    As for Hawkins, it has proved to be my favorite for running killers on, now I do use dead hard so I can extend those unsafe loops into baited swings and avoid the hit, stun the killer, and move to a safer spot in the map. Such as glass wall room, the one staircase up and vault into the beginning of the staircase up room, the staircase and double vault room, upstairs if there are no hooks on the staircase (you can wiggle out of an iron grasp 3 killer if you get downed in one of the side rooms), and then the hecka dumb triple pallet room with the one staircase up to the catwalk.

    Jungle gyms just take mindgaming and outplays, and the crane can be avoided if you can make sure to cut them off or get between them and the crane and prevent them from getting there.