What else can we do?

So ive seen in the forums people are complaining that m1 killers are always looped to hell and back and to that i say. What else could there be besides dropping pallets on killers? Because we obviously cant just run in a straight line and survive. I play on both sides and personally have fun chasing on survivor and killer side. I love out playing the opponent. But i sometimes feel that looping is bland. Sometimes even absurd because safe pallets exist that HAVE to be broken or else your never catching your prey. Giving more time to yet another loop.


In all honesty i dont have much of an idea except add more variations of loops to keep things fresh. Obviously its kinda hard to balance out certain loops and what not but if your adding different variations then its not as boring. Im so used to the T and L walls. The shack. Jungle gyms, rubble loops, car loops etc. Thats lame. Lets get more pallet variations and make some be risk reward compared to hurr durr drop pallet you cant get me like the killer shack. Make stuns really matter in these certain tiles to gurantee you can get out of said tile.


What im trying to say is. Add more things to do. Build on the chase mechanic and add more. Get survivors to do more and have fun other than willingly get found and get chased for ten miniutes. Make killer powers challenging to use but pay off in the end and make the player feel accomplished instead of killers like lets say plague who only has to vomit on a survivor once to get free exposed. Thats not fun nor satisfying to me

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